Asymmetric actor critic for image-based robot learning
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The paper introduces Residual Reward Models (RRM) to enhance preference‑based reinforcement learning (PbRL) in robotics. RRMs decompose the true reward into a prior component—such as a heuristic, language‑generated, or IRL‑derived reward—and a learned residual that is trained with human preferences. Experiments on Meta‑World, DM‑Control, and a physical Franka Panda robot show that RRMs markedly improve sample efficiency and accelerate policy learning compared to standard PbRL methods.
arXiv:2606. 01098v1 Announce Type: cross Abstract: Generative action policies based on diffusion or flow matching excel in behavior cloning, yet their iterative sampling is prohibitive for high-frequency robot control.
arXiv:2404. 13879v5 Announce Type: replace Abstract: Uncertainties in transition dynamics pose a critical challenge in reinforcement learning (RL), often resulting in performance degradation of trained policies when deployed on hardware.
Squint is a visual Soft Actor Critic algorithm designed to accelerate reinforcement learning for robotics. It combines parallel simulation, a distributional critic, resolution squinting, layer normalization, a tuned update-to-data ratio, and an optimized implementation to reduce wall‑clock training time. On the SO‑101 Task Set, Squint trains policies in as little as 15 minutes on a single RTX 3090 GPU, with most tasks converging in under 6 minutes and successfully transferring to a real SO‑101 robot.
arXiv:2606. 11087v1 Announce Type: cross Abstract: Expressive continuous control policies, such as diffusion and flow models, form the backbone of recent advances in scaling imitation learning for simulated and real robot control.
arXiv:2605. 14982v2 Announce Type: replace-cross Abstract: We address the discounted reward setting in reinforcement learning (RL).