As-Rigid-As-Possible Regularization for Implicit Surfaces
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2608. 09938v1 Announce Type: cross Abstract: Hyperelastic deformations are highly sensitive to domain geometry and boundary conditions, making generalization across both a critical capability for neural operators applied to these problems.
arXiv:2607. 23437v1 Announce Type: cross Abstract: We propose a neural representation for minimal surfaces.
The paper introduces VAD, a lightweight, network‑free method for computing Unsigned Distance Fields (UDFs) from unoriented point clouds. It assigns bi‑directional normals using two Voronoi‑based criteria, diffuses these normals to approximate a UDF gradient field, and then integrates to recover the final UDF. Experiments show VAD handles watertight, open, non‑manifold, and non‑orientable geometries efficiently and stably.
Implicit Neural Representations (INRs) have become the standard for continuous 2D shape modeling, but they suffer from black-box uneditability, vulnerability to noise, and high parameter counts that severely hinder deployment on edge devices. We introduce Fluid-SDF, a highly compressed, differentiable Constructive Solid Geometry (CSG) framework that models shapes using explicit geometric primitives blended via a smooth minimum function.
P-CORE introduces a self‑supervised surface consistency technique for point‑based neural representations, enabling robust adaptation to large deformations without needing ground‑truth deformed images. By generating random deformations and enforcing that the predicted surface after deformation matches the deformation applied to the original surface prediction, the method leverages attention‑based point representations with a learned interpolation kernel. Experiments on synthetic benchmarks and real‑world datasets show improved zero‑shot editing performance and reduced artifacts compared to existing point‑based approaches.
Non-rigid 3D shape matching is a fundamental task in computer vision and graphics. In this paper, we propose a hybrid self-supervised method based on a coarse-to-fine strategy, which ensures consistency between the coarse mapping and the refined correspondence produced by our refinement module.