ART for Diffusion Sampling: A Reinforcement Learning Approach to Timestep Schedule
Read the original on arXiv AI →The Flow has not summarised this story yet — read it at arXiv AI.
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arXiv:2607. 02137v1 Announce Type: cross Abstract: We study timestep allocation for score-based diffusion sampling, where a learned reverse-time dynamics is discretized on a finite grid.
We study timestep allocation for score-based diffusion sampling, where a learned reverse-time dynamics is discretized on a finite grid. Uniform and hand-crafted schedules are standard choices, but they rely on fixed prescriptions and can therefore be suboptimal.
arXiv:2607.02137v3 Announce Type: replace-cross Abstract: We study timestep allocation for score-based diffusion sampling, where a learned reverse-time dynamics is discretized on a finite grid. Unifo...
arXiv:2602. 08689v2 Announce Type: replace Abstract: Diffusion models generate samples through an iterative denoising process guided by a pretrained neural network.
arXiv:2606. 15048v1 Announce Type: new Abstract: Diffusion models are typically trained with objectives that focus on local denoising targets at individual time steps (or adjacent pairs), which do not enforce consistency between predictions along the denoising trajectory.
arXiv:2607. 07693v1 Announce Type: cross Abstract: Reinforcement learning from human feedback (RLHF) has emerged as a powerful paradigm for aligning generative models with human preferences.