AnnotateAnything: Automatic Annotation of 3D Assets for Robot Manipulation
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
RoboCousin is an extensible simulation platform that transforms user-provided observations into reusable assets, scenes, and expert trajectories for bimanual robotic manipulation. It converts object images into simulation-ready models with visual, collision, semantic, and physical metadata, automatically generates grasp candidates, and builds digital cousins that vary objects, backgrounds, layouts, and language instructions while preserving task-relevant affordances. The platform supports both tabletop and room-level scene construction, and the authors release RoboCousin-OBD with over 3,000 annotated objects and 50 backgrounds, generating more than one million expert trajectories across 50 tasks, with simulation and real-robot experiments demonstrating comparable annotation quality and effective sim-to-real transfer.
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