arXiv AI By Kun Zhao, Xu Chen

All in One: Generative Modeling as Mean-Field Game Design

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arXiv:2607. 23026v1 Announce Type: cross Abstract: Mean-field games (MFGs) offer a unifying lens on continuous-time generative modeling: a cost tuple recovering twelve prominent models---Continuous Normalizing Flows, OT-Flow, Score-based Models, Schr\"{o}dinger Bridges, and more---as special cases of one variational problem.

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arXiv Machine Learning
Aug 20

Bridge Graphical Models: Coupling, Projection, and Current-Preserving Dynamics for Generative Modeling

The paper introduces Bridge Graphical Models (BGMs), a framework that decomposes continuous‑time generative models into independent design choices: endpoint coupling, bridge law, Markovian projection, and current‑preserving dynamics. It defines the Markovization gap as the time‑integrated conditional variance of bridge velocity given the Markov state, quantifying an irreducible loss before training. Experiments on synthetic, latent, and pixel‑space tasks (CIFAR‑10 and Fashion‑MNIST) show that a feature‑space proxy of this gap, estimated quickly before training, predicts downstream training loss and FID in the same direction as full training results.

By Tiantian Zhang
arXiv Machine Learning
Jun 9

Midpoint Generative Models

arXiv:2605. 29920v2 Announce Type: replace Abstract: We introduce Midpoint Generative Models (MGM), a principled framework for training one-step generative models.

By Daniil Shlenskii, Nikita Gushchin, Lev Novitskiy, Dmitry V. Dylov, Alexander Korotin