arXiv AI By Hongbo Zhang, Liuyang Song, Quanquan Li, Daqian Yang, Yan Wen, Zhengtao Yao

Action Conditioned Bisimulation For GUI Agent Memory

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The paper introduces an action‑conditioned bisimulation rule for merging states in a GUI agent’s memory, replacing observation‑based similarity with a requirement that shared actions produce identical outcomes and successor blocks. This rule is applied to the empirical predictive state graph built by a frozen agent during interaction. Experiments on MiniWoB++ show that the new merge rule improves success rates compared to a memoryless baseline, while controls that omit action conditioning or use the previous successor‑representation merge show no improvement.

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