arXiv:2608. 02826v1 Announce Type: cross Abstract: Reinforcement learning is a subfield of machine learning that studies how an agent interacts with an environment in order to extract as large a reward as possible.
By Joao F. Doriguello
arXiv:2507. 18606v2 Announce Type: replace-cross Abstract: Reinforcement learning (RL) provides a principled framework for decision-making in partially observable environments, which can be modeled as Markov decision processes and compactly represented through dynamic decision Bayesian networks.
By Gilberto Cunha, Alexandra Ram\^oa, Andr\'e Sequeira, Michael de Oliveira, Lu\'is Barbosa
arXiv:2607. 01080v1 Announce Type: new Abstract: We investigate Gaussian process (GP) bandit optimization with quantum kernels, assuming the mean reward function lies in the reproducing kernel Hilbert space (RKHS) induced by the quantum kernel.
By Yuqi Huang, Vincent Y. F. Tan, Sharu Theresa Jose
arXiv:2603. 08287v2 Announce Type: replace-cross Abstract: We analyze the Bayesian regret of the Gaussian process posterior sampling reinforcement learning (GP-PSRL) algorithm.
By Hamish Flynn, Joe Watson, Ingmar Posner, Jan Peters
arXiv:2601. 19612v3 Announce Type: replace-cross Abstract: Safe exploration is a key requirement for reinforcement learning (RL) agents to learn and adapt online, beyond controlled (e.
By Manuel Wendl, Yarden As, Manish Prajapat, Anton Pollak, Stelian Coros, Andreas Krause
The paper introduces BUMEX, a reinforcement learning exploration strategy that leverages a set of prior models containing the true transition kernel and reward function. By optimizing over this model set, the method derives upper and lower bounds on the Q‑function to guide exploration, providing theoretical guarantees of convergence to the optimal policy. When the model set follows a bounded‑parameter MDP structure, the optimization becomes convex, enabling finite‑time convergence under mild assumptions and demonstrating accelerated learning in simulations.
By J. S. van Hulst, W. P. M. H. Heemels, D. J. Antunes