arXiv Computer Vision By Jiahao Chen, Yipeng Qin, Ganlong Zhao, Xin Li, Wenping Wang, Guanbin Li

3DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification

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3DGS-HPC is a framework that improves 3D Gaussian Splatting for novel view synthesis by mitigating transient distractors such as moving objects and varying shadows. It combines a patch‑wise classification strategy that uses local spatial consistency for robust region‑level decisions with a hybrid classification metric that adaptively integrates photometric and perceptual cues. Experiments show that this approach outperforms existing methods in reducing distractor effects and enhancing 3DGS quality.

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