arXiv:2610.27690v1 Announce Type: new
Abstract: Simulation-ready world reconstruction demands physical interactivity beyond visual realism, which existing black-box 3D generation fails to deliver. We...
By Eachen Soong, Zijian Niu, Haoran Xu, Yihong Dong, Yunbo Wang, Xiaokang Yang
arXiv:2610.07969v1 Announce Type: new
Abstract: Scaling robotic foundation models requires diverse training data and reliable evaluation environments. Simulation offers a scalable solution, yet exist...
By Yikai Qin, Yifei Deng, Mingjian Liang, Wenxuan Song, Zepeng Lin, Zhiyi Jiang, Jiajun Fu, Qiao Sun, Huashuo Lei, Xicheng Gong, Jiayi Chen, Han Zhao, Shuanghao Bai, Pengxiang Ding, Pengwei Wang, Haoang Li
arXiv:2606.17446v2 Announce Type: replace-cross
Abstract: Simulation enables scalable robot data collection, but raw 3D assets provide only geometry, lacking the semantic, interactive, and physical k...
By Haoran Lu, Mutian Shen, Shuyang Yu, Yu Xiao, Songling Liu, Jianshu Zhang, Shang Wu, Yue Chen, Guo Ye, Jiayi Wang, Zhaoran Wang, Han Liu
arXiv:2610.20560v1 Announce Type: cross
Abstract: 3D object composition is pivotal to digital content creation and robot simulation, while also serving as a critical testbed for physical intelligence...
By Weichen Lyu, Chong Xia, Mingyu Dong, Long Xu, Shengjun Zhang, Yueqi Duan
arXiv:2607. 19190v1 Announce Type: cross Abstract: Real-to-sim conversion for robotic interaction with objects remains labor-intensive because it requires more than visual reconstruction: a streamlined real2sim process must recover scene geometries and object states, infer physical parameters, and assemble actors, objects, cameras, poses, and trajectories into a runnable physical simulation.
By Guanxiong Chen, Qianjun Xia, Jiawei Peng, Heng Zhang, Bole Ma, Justin Qian, Ziyi Jiao, Bingyang Zhou, Luoxin Ye, Kaifeng Zhang, Kunyi Wang, Weijia Zeng, Yunuo Chen, Pengzhi Yang, Ziqiu Zeng, Huamin Wang, Chao Liu, Alan Yuille, Fan Shi, Changxi Zheng, Yunzhu Li, Chenfanfu Jiang, Peter Yichen Chen
Simulation-ready world reconstruction demands physical interactivity beyond visual realism, which existing black-box 3D generation fails to deliver. We present NeoWorld-3, a coding-agent framework tha...