Forecasting the Winner of a Live Tennis Match
arXiv:2609.07617v1 Announce Type: new Abstract: With the rise of live sports betting in recent years, tennis forecasting has expanded from pre-match prediction to models that update win probabilities...
arXiv:2607. 23509v1 Announce Type: new Abstract: We present two approaches for predicting tennis match outcomes using topological data analysis and graph theory on ATP singles matches from 2000-2025.
arXiv:2609.07617v1 Announce Type: new Abstract: With the rise of live sports betting in recent years, tennis forecasting has expanded from pre-match prediction to models that update win probabilities...
arXiv:2510. 20454v2 Announce Type: replace Abstract: Intransitive player dominance, where player A beats B, B beats C, but C beats A, is common in competitive tennis.
The paper presents a dual‑channel graph neural architecture for selecting the best exact solver for the Maximum Clique Problem (MCP). It combines a Graph Attention Network that captures local neighborhood patterns with a Multilayer Perceptron that models global statistical descriptors, trained on a benchmark of four state‑of‑the‑art solvers evaluated across diverse graph instances. The resulting model achieves 90.43 % test accuracy, outperforming classical baselines and the single‑best solver.
arXiv:2607. 26061v1 Announce Type: new Abstract: Pre-match tactical decision-making in professional football relies heavily on subjective expert analysis and identity-based scouting systems that cannot generalize to unseen teams.
arXiv:2511. 04873v2 Announce Type: replace-cross Abstract: Prototype selection methods compress a training set, but the existing taxonomy of condensation, edition, hybrid, competence-based, optimization-based, and clustering-based families does not include methods that operate on the multi-scale topological structure of the data.
The paper introduces PART, a multimodal predictive framework for tennis that combines physiological, training, sleep, questionnaire, jump, and video data from nine collegiate players to assess overall wellness, injury risk, physical capability, and playing style. Using machine learning and deep learning, PART provides holistic athlete assessments and forecasts specific injury risks to body areas such as elbows and knees. Evaluation shows strong performance in predicting wellness and injury risk, with potential benefits for recreational players who often injure themselves due to poor technique.
CHAMP is a cross‑domain matchmaking framework for Multiplayer Online Battle Arena games that tackles cold‑start, distribution shift, and data‑scarcity issues by using hybrid player profiles and a Domain‑Aware Win‑rate Network (DAWN). DAWN learns mode‑conditioned representations through a shared network, achieving 67.73% win‑rate prediction accuracy and improving match balance in large‑scale A/B tests. The system reduces imbalanced matches, notably cutting 5‑minute kill crushing rates by up to 20.73% for lower‑tier players.
arXiv:2505. 04346v2 Announce Type: replace Abstract: Clustering aims at partitioning data points into groups of similar objects without knowing about the class labels.
Soccer tactics are interactive: an attacking action changes the opponent's defensive problem, and the observed response depends on the multi-agent match state. We introduce SambaGraph, an action--reac...
arXiv:2609.25569v1 Announce Type: new Abstract: Soccer tactics are interactive: an attacking action changes the opponent's defensive problem, and the observed response depends on the multi-agent matc...
We introduce pVR, a topological machine learning framework for alignment-free genomic sequence classification that combines $p$-adic numbers with topological data analysis. Each DNA sequence is encoded along two complementary axes: a $p$-adic distance on $k$-mer prefixes, which captures hierarchical positional structure, and a compositional $L_1$ distance on $k$-mer frequencies, which captures local sequence content.
arXiv:2608. 02081v1 Announce Type: new Abstract: In this paper, we study prediction problems for paired comparison data, for example, predicting the win probability between two unmatched players and ranking all the players according to the order of their strengths by using win probability data between two matched players.