arXiv AI

CaveAgent: Transforming LLMs into Stateful Runtime Operators

arXiv:2601. 01569v4 Announce Type: replace Abstract: LLM-based agents are increasingly capable of complex task execution, yet current agentic systems remain constrained by text-centric paradigms that struggle with long-horizon tasks due to fragile multi-turn dependencies and context drift.

arXiv AI
Aug 3

OpenClaw and Ollama in Agentic AI: Toward Fully Autonomous and Scalable AI Agent Systems

arXiv:2607. 28629v1 Announce Type: new Abstract: The rapid transition from reactive large language models (LLMs) to persistent, action-capable systems has exposed critical gaps in the architectural understanding of Agentic AI, particularly in separating inference, orchestration, and execution layers for autonomous AI agents.

By Konstantinos I. Roumeliotis, Ranjan Sapkota
arXiv AI
Jul 21

DataFlow-Harness: A Grounded Code-Agent Platform for Constructing Editable LLM Data Pipelines

arXiv:2607. 16617v1 Announce Type: cross Abstract: Large language models (LLMs) are increasingly used to automate data-processing workflows, yet coding agents typically produce scripts that are not automatically materialized as persistent, editable platform artifacts.

By Runming He, Zhen Hao Wong, Hao Liang, Zimo Meng, Chengyu Shen, Xiaochen Ma, Wentao Zhang
arXiv AI
Jul 20

ToolVerse: Unlocking Massive Environments and Long-Horizon Tasks for Agentic Reinforcement Learning

arXiv:2607. 15660v1 Announce Type: new Abstract: While LLM agents demonstrate strong reasoning abilities in compact and well-defined scenarios, they struggle to maintain robustness and effectiveness when faced with large-scale, diverse, and dynamic real-world environments that demand seamless tool integration.

By Shuaiyu Zhou, Fengpeng Yue, Zengjie Hu, Yuanzhe Shen, Chenyang Zhang, feng hong, Cao Liu, Ke Zeng
arXiv AI
Aug 20

SPADE: Self-Play in Adaptive Synthetic Executable Environments

SPADE (Self-Play in Adaptive Synthetic Executable Environments) is a reinforcement‑learning framework where a single large language model acts as both an Environment Designer—creating executable, long‑horizon training environments—and a Reasoning Agent—learning to act within those environments. The framework uses a regret signal based on the difference between rewarded performance with and without privileged hints to guide the Designer toward environments that are challenging yet solvable. Experiments show that, when scaled to 30‑billion‑parameter models, SPADE outperforms fixed‑environment baselines by significant margins across math, science, code, and reasoning benchmarks, and improves tool‑use performance on BFCL‑v4 and ACEBench‑Agent. whyItMatters":"By making environment design a learnable component, SPADE enables continuous self‑improvement and demonstrates that adaptive, self‑generated training environments can substantially boost language‑model performance across diverse tasks."

By Bo Liu, Simon Yu, Yiding Jiang, Ao Qu, Andrew Zhao, Zichen Liu, Junsu Kim, Zijian Zhou, Seungone Kim, Tongzheng Ren, Mickel Liu, Hanfei Yu, Zhaorun Chen, Weiyan Shi, Paul Pu Liang, Luke Zettlemoyer, Yejin Choi, Natasha Jaques
arXiv AI
Sep 2

UniACE: A Unified Framework for Evaluating LLM Agentic Capabilities

UniACE is a unified framework that standardizes the evaluation of large language model (LLM) agents by representing each benchmark as an instruction–tool–environment triplet and running models through a shared, task‑agnostic harness in isolated runtimes. It preserves native success criteria, offers an offline mode for dynamic‑resource tasks, and standardizes efficiency metrics, execution records, and failure attribution. Applying UniACE to 7 benchmarks across 24 domains and 15 models revealed significant score shifts, ranking reversals, and sensitivity to evidence representation, highlighting the impact of evaluation configuration on reported agent performance.

By Pengyu Zhu, Lijun Li, Yaxing Lyu, Qianxin Luo, Jingyi Yang, Yi Liu, Tingfeng Hui, Xinyu Yuan, Li Sun, Sen Su, Jing Shao