arXiv Machine Learning

A Phenomenology of Neural Geometry in Vision-Language-Action Models

The paper investigates the geometric structure of task-relevant variables inside vision‑language‑action (VLA) policies for robotic manipulation. By combining controlled experiments, natural rollouts, linear probes, and activation interventions, the authors identify seven key concepts and show that their representations are largely multi‑dimensional, shaped by constraints such as joint limits and task geometry. These geometric patterns are consistent across simulated and real‑world VLA models, and the authors illustrate how steering along these geometries can be used to guide policy behavior.

arXiv AI
Jun 24

G$^3$VLA: Geometric inductive bias for Vision-Language-Action Models

arXiv:2606. 24472v1 Announce Type: cross Abstract: Vision-language-action (VLA) models have made rapid progress in generalist robot manipulation by harnessing semantic knowledge from pretrained vision-language backbones, but their visual tokens remain grounded in 2D image coordinates rather than the calibrated geometry of the robot's cameras -- a mismatch especially pronounced in multi-camera setups, where views are coupled by known intrinsics and extrinsics yet processed as independent images.

By Yue Peng, Yongzhe Zhao, Artur Habuda, Khuyen Pham, Yanheng Zhu, Tran Nguyen Le, Fares Abu-Dakka, Li Guo
arXiv AI
Jun 9

GEAR-VLA: Learning Geometry-Aware Action Representations for Generalizable Robotic Manipulation

arXiv:2606. 08530v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models achieve strong benchmark performance but still struggle in real-world deployment with unseen objects, background shifts, and different robot embodiments.

By Yuan Zhang, Shiqi Zhang, Yedong Shen, Shuai Dong, Jiajun Deng, Xin Zhang, Yuxuan Gao, Jiajia Wu, Xin Nie, Zhiyuan Cheng, Jianmin Ji, Yanyong Zhang, Xingyi Zhang, Jia Pan
arXiv AI
Sep 25

World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal

World Action Agent (WAA) is a multi‑agent framework that lets vision‑language models (VLMs) directly pilot robots by operating within a visual action workspace. The workspace provides automatically selected contact views, editable action rehearsals, and in‑view correction to refine decisions before low‑level execution. WAA learns procedural skills from expert videos and human teaching, and its interaction traces can train smaller VLMs, achieving state‑of‑the‑art success on LIBERO‑Pro and improving out‑of‑domain performance on robosuite and Qwen3.5‑9B.

By Yehang Zhang, Haojian Huang, Yifan Chang, Jianchong Su, Bohan Zhou, Yingjie Xu, Wosong Chen, Tianhao Zhou, Chenxu Wang, Tianyi Zhang, Yangkai Wei, Wenqian Li, Shiyuan Deng, Yinchuan Li, Ying-Cong Chen, Zexi Li
arXiv AI
Sep 21

FOCAL-VLA: Subtask-Guided Geometry Distillation and Implicit World Modeling for Vision-Language-Action Models

FOCAL‑VLA is a framework that improves vision‑language‑action models by combining subtask‑guided geometry distillation with implicit world modeling. It transfers geometric knowledge from VGGT to focus on subtask‑relevant image regions and uses Track4World features to capture future 3D evolution, guiding action generation without running these models at inference time. Experiments demonstrate that FOCAL‑VLA outperforms baselines on both simulation benchmarks and real‑world manipulation tasks.

By Zhiyuan Gao, Di Wen, Yanxiang Zhan, Mohammad Khoshnazar, Jeroen Sch\"afer, Kunyu Peng, Michael Beetz
arXiv Computer Vision
Oct 12

ForeAct3D: Policy-Grounded Future World Modeling for VLA Policies

ForeAct3D is a framework that grounds future world modeling in Vision‑Language‑Action policies by decoding depth, semantic segmentation, and camera pose from policy representations into current and future 3D scene states. The future queries are conditioned on the policy‑generated action chunk, and a physical‑consistency closure enforces background staticity, instance‑level rigidity, and wrist‑camera pose alignment with end‑effector kinematics. This approach eliminates the need for future prediction at inference and achieves high success rates on LIBERO and CALVIN, outperforming the base policy across all suites.

By Zhe Tao, Feiran Wang, Gaowen Liu, Ramana Rao Kompella, Yan Yan
arXiv Computer Vision
Aug 27

V-Link: Recovering Lost Visual Representations in Action DiT for Vision-Language-Action Models

V-Link is a method designed to enhance Vision‑Language‑Action (VLA) models by recovering visual representations during the transfer from vision‑language (VL) features to action (A) features. It introduces complementary Spatial and Semantic Query representations that are injected into Action DiT through asymmetric pathways, providing both semantic augmentation and dedicated geometric conditioning for action generation. Experiments on LIBERO, LIBERO‑Plus, RoboTwin 2.0, and real‑world AGIBOT A3 Ultra tasks show significant performance gains over the base GR00T N1.6 model.

By Yehao Lu, Jiarui Yang, Yuning Su, Yufeng Xie, Yu Zhong, Yazhou Zhang, Haiyu Lan, Kaixiang Lu, Peiwen Lin, Chuang Wang, Zequn Qin, Enyu Li, Xi Li
arXiv Machine Learning
Oct 23

Sensorimotor Alignment: A Platonic Proxy for Embodied Policy Success

The paper introduces Sensorimotor Alignment (S²), a training‑free offline metric that evaluates how well a model’s sensory representations match the geometry of physical motion. It demonstrates that higher S² scores correlate with better downstream robot task performance across various embodied model families, providing a low‑cost proxy for model selection before expensive closed‑loop testing. Additionally, S² can identify promising vision‑language model backbones early and offers representation‑level explanations for observed behaviors in vision‑language‑action models and world action models.

By Yunfei Xie, Howard H. Qian, Shiyi Lan, Kaiyu Hang, Chen Wei
arXiv AI
Oct 16

EmbodiedMidtrain: Bridging the Gap between Vision-Language Models and Vision-Language-Action Models via Mid-training

EmbodiedMidtrain bridges the gap between Vision‑Language Models (VLMs) and Vision‑Language‑Action Models (VLAs) by first analyzing the distribution mismatch between their data. It introduces a lightweight proximity estimator that selects VLA‑aligned samples from a large VLM pool, creating the EmbodiedMidtrain‑1M dataset used to mid‑train VLMs before VLA fine‑tuning. Experiments on simulated and real‑world robot tasks show consistent performance gains across different VLM backbones and VLA action heads, with early training steps already benefiting from the improved initialization.

By Yiyang Du, Zhanqiu Guo, Haochen Zhang, Annabella Macaluso, Xin Ye, Liu Ren, Yonatan Bisk, Chenyan Xiong