PearlVLA: Progressive Embodied Action-Plan Refinement in Latent Space
arXiv:2606. 17924v1 Announce Type: cross Abstract: Current Vision-Language-Action (VLA) models face a trade-off between efficient action generation and explicit deliberation.
arXiv:2606. 19408v1 Announce Type: new Abstract: Latent actions provide a compact interface between action-free video and downstream decision-making, yet existing Latent Action Models (LAMs) force every transition through a fixed-capacity bottleneck.
arXiv:2606. 17924v1 Announce Type: cross Abstract: Current Vision-Language-Action (VLA) models face a trade-off between efficient action generation and explicit deliberation.
arXiv:2606. 31232v1 Announce Type: new Abstract: Learning visual world models for planning requires compact latent dynamics that remain sensitive to actions, yet reconstruction-free joint-embedding objectives can collapse to action-insensitive representations.
arXiv:2607. 01586v1 Announce Type: cross Abstract: Vision-language-action models (VLAs) have recently advanced robotic manipulation, yet the effects of different robot-data pre-training paradigms remain difficult to compare because existing models often differ in architecture, data, action space, and evaluation protocol.
World models enable agents to perform forward rollout and planning without real-world interaction. However, their application in open-world embodied intelligence remains limited by the high cost of action annotations and the heterogeneity of action spaces across platforms.
arXiv:2606. 30544v1 Announce Type: new Abstract: Latent Action Models (LAMs) learn action-like proxies from observation transitions.
arXiv:2607. 27138v1 Announce Type: cross Abstract: Vision-language-action (VLA) models remain constrained by scarce action-labeled robot data, whereas action-free videos offer abundant observations of physical change.
arXiv:2606. 00054v1 Announce Type: cross Abstract: Recent progress in generalizable embodied control has been driven by large-scale pretraining of Vision-Language-Action (VLA) models.
arXiv:2603. 22281v2 Announce Type: replace-cross Abstract: Recent progress in latent world models (e.
arXiv:2607. 04265v1 Announce Type: cross Abstract: World-action (WA) models can generate long-horizon action chunks for general-purpose robotic manipulation, but they remain vulnerable to calibration, perception, and contact-dynamics errors in real-world precision tasks, often failing in the final few millimeters of alignment or insertion.
arXiv:2607. 21670v1 Announce Type: cross Abstract: Action tokenization maps continuous robot action chunks to discrete tokens and has become an important interface for modern visuomotor policies.
WALL-WM is a World Action Model that shifts video-action learning from chunk-centric optimization to event-grounded Vision-Language-Action pretraining, using semantically coherent action events as the atomic unit of learning. Existing WAMs commonly initialize from multimodal or video foundation models and then optimize fixed-length action chunks conditioned directly on the current observation and instruction.
arXiv:2607. 11270v1 Announce Type: cross Abstract: Learning, at its core, extends beyond memorization to the ability to reason and solve novel problems by navigating a space of possibilities.