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A better way to turn 2D designs into 3D models for rapid prototyping
Researchers developed an automated framework that helps AI models generate CAD programs more accurately and efficiently.
Procedural Content Generation via Generative Artificial Intelligence
arXiv:2407. 09013v2 Announce Type: replace Abstract: The attempt to utilize machine learning in PCG has been made in the past.
Representing and Generating Levels Over Time through Playtrace Reconstructive Partitioning
arXiv:2607. 12097v1 Announce Type: new Abstract: Video games are a dynamic medium experienced over time.
From Atari to EVE Online: Building on 15 Years of AI Research in Games
Google DeepMind partners with game studios to prototype breakthrough AI gameplay.
CoGen3D: An Agentic Human-AI Co-Design Pipeline for 3D Asset Generation for Virtual Reality
arXiv:2607. 03731v1 Announce Type: cross Abstract: Creating 3D assets for virtual reality requires modeling expertise, which restricts the authorship of immersive experiences.
Magpie: Real-Time World Renderer for Interactive Games
Magpie is a real‑time generative world‑rendering system that decouples gameplay execution from visual generation. Designers set up scenes and rules in a game engine, which handles player actions and world state, while a separate Render Server produces visual output from the engine’s white‑box frames. This approach lets developers create interactive games without needing fully finished visual assets early in the prototype stage.