Sim-and-Human Co-training (SimHum) is a method that combines simulation and human demonstration data to train bimanual manipulation policies. It first extracts kinematic priors from simulation and visual priors from human observations, then fine‑tunes on a small real‑robot dataset. With only 80 real‑robot episodes per task, SimHum achieves 62.5% success on out‑of‑distribution scenes across four tabletop tasks, outperforming real‑only training by 53.7% and improving the best single‑source baseline by 35.0% in a matched‑time study.
By Kaipeng Fang, Weiqing Liang, Yuyang Li, Ji Zhang, Pengpeng Zeng, Heng Tao Shen, Jingkuan Song, Lianli Gao
arXiv:2606. 15631v1 Announce Type: cross Abstract: Extending a vision-language-action (VLA) policy to a new task typically requires task-specific teleoperated demonstrations and per-task fine-tuning, making adaptation costly in both data collection and compute.
By Jeongeun Park, Juhan Park, Taekyung Kim, Sungjoon Choi, Dongyoon Han, Sangdoo Yun
arXiv:2607. 27549v1 Announce Type: cross Abstract: Recent progress in large-scale imitation learning for robot manipulation has been driven by leveraging datasets across a wide range of robot embodiments.
By Ajay Sridhar, Jensen Gao, Jonathan Yang, Jean Mercat, Suneel Belkhale, Dorsa Sadigh
arXiv:2506. 20668v3 Announce Type: replace-cross Abstract: We propose DemoDiffusion, a simple method for enabling robots to perform manipulation tasks by imitating a single human demonstration, without requiring task-specific training or paired human-robot data.
By Sungjae Park, Homanga Bharadhwaj, Shubham Tulsiani
arXiv:2609.13851v1 Announce Type: cross
Abstract: Post-training vision-language-action (VLA) models for specific robots and tasks requires in-domain demonstrations, yet collecting diverse robot data...
By Chenwei Wang, Dianye Huang, Match W. L. Ko, Chenjia Bai, Zhongliang Jiang
JEPA-WAM enhances World Action Models (WAMs) by pairing text instructions with stochastically generated visual cues, using a text-to-image generator and a frozen V‑JEPA encoder to create dense goal representations. These representations are compressed into goal tokens that condition both video and action experts via cross‑attention, enabling the model to better ground instructions. On a new real‑robot benchmark, JEPA‑WAM attains 87.3%, 74.5%, and 80.9% success rates across in‑distribution, out‑of‑distribution scenes, and out‑of‑distribution instructions, outperforming prior methods by significant margins.
By Tianbin Liu, Jian Zhu, Taiyi Su, Jianjun Zhang, Chong Ma, Zitai Huang, Yi Xu
Dynin‑Robotics introduces an omnimodal masked‑diffusion backbone, Dynin‑Omni, that jointly represents language, visual observations, goals, and actions as discrete tokens. By conditioning on different spans, the same model learns action prediction, next‑observation prediction, goal‑state prediction, and trajectory‑to‑instruction reconstruction, enabling test‑time scaling through goal prediction and action‑candidate evaluation. The system, pretrained on 1.33 million trajectories from 48 Open X‑Embodiment datasets, achieves competitive performance on LIBERO, zero‑shot LIBERO‑Plus, and a 78.4 % success rate on a Franka Research 3 robot, while a block‑parallel implementation speeds up action decoding by up to 29.2×.
By Hoeun Lee, Jaeik Kim, Jusang Oh, Jinhyeok Kim, Geon Choi, Hyeonggeun Kim, Jaeyoung Do
Zero-WAM introduces a causal video-action model that enables robots to perform unseen manipulation tasks by following in-context human video guidance. The authors create HumanGen, a dataset of 74.2K human-robot ICL pairs across 8.6K tasks, and propose an in-context future chunk prediction objective to prevent shortcut learning. In simulation, Zero-WAM attains a 47.0% success rate on seven unseen tasks, outperforming the best video-action baseline by 29.5 percentage points, and demonstrates real‑world generalization to complex, long‑horizon, and fine‑grained tasks.
By Jiaming Zhou, Qihang Zhang, Gangwei Xu, Cunxin Fan, Yujie Zhao, Ruilin Wang, Yiming Luo, Shuai Yang, Xing Zhu, Yujun Shen, Junwei Liang, Yinghao Xu
CLAP is a cross-embodiment framework for action‑conditioned video generation that can be trained on diverse internet‑scale videos from both humans and robots. It reconciles different action spaces—end‑effector poses, language instructions, and latent actions—using a curriculum that first learns physics priors from unlabeled video and then grounds them in real‑world action spaces for zero‑shot deployment. The resulting models match or exceed state‑of‑the‑art single‑embodiment models in challenging environments and support few‑shot adaptation across a wide range of robot morphologies.
By Kechen Liu, Ola Shorinwa
A central capability of embodied agents is to accomplish complex objectives through sequences of interdependent tasks. Yet existing visual goal-conditioned policies underlying these agents are typical...
arXiv:2608. 11363v1 Announce Type: cross Abstract: A central goal in robot learning is to move beyond task-specific human data collection toward robots that improve through autonomous interaction.
By Shreyas Kowshik, Sreyas Venkataraman, Leo Wang, Niharika Pant, Max Simchowitz, Aviral Kumar
Zero-shot cross-task generalization, where a policy must execute manipulation tasks never seen during training, remains a central challenge in robot learning. In large language models, a novel task ca...