arXiv:2606. 01031v1 Announce Type: cross Abstract: Audio-driven talking-head generation has advanced rapidly, yet existing evaluation protocols mainly rely on frame-wise metrics that assume strict temporal correspondence between generated and reference videos.
By Zhicheng Zhang, Lei Wang, Yu Zhang, Yongsheng Gao
arXiv:2604.15086v3 Announce Type: replace-cross
Abstract: Recent advances in video-to-audio (V2A) generation enable high-quality audio synthesis from visual content, yet achieving robust and fine-gra...
By Jianxuan Yang, Xinyue Guo, Zhi Cheng, Kai Wang, Lipan Zhang, Jinjie Hu, Qiang Ji, Yihua Cao, Yihao Meng, Zhaoyue Cui, Mengmei Liu, Meng Meng, Jian Luan
Vorch-Human is a unified framework for human‑centric audio‑visual generation that handles multiple tasks—animating a person from speech, jointly generating speech and video from a voice reference, and synthesizing a scene from paired appearance and voice references—using a single dual‑stream audio‑video diffusion transformer. The model incorporates clean condition‑audio and condition‑video tokens, per‑token task embeddings, temporal position types, condition masks, and a shared multimodal prompt encoder to express diverse inputs such as driving speech, timbre examples, first frames, and subject images. A two‑level data pipeline supplies the necessary supervision by extracting speech, appearance, and timbre annotations from clips and linking consistent identity and outfit references across videos, while a frozen‑prefix recurrence enables long‑form audio‑driven generation with reduced boundary discontinuity and identity drift.
By Yang Ding, Haoran Yu, Xin Ma, Yulei Lu, Menglin Han, Yaole Wang, Siqian Yang, Gang Yue, Kaihao Zhang, Yaohui Wang, Lin Ma
The paper introduces Alignment-Free Text‑Audiobox (Text‑AB), a unified diffusion‑based framework that performs high‑quality voice dubbing and full‑duplex dialogue synthesis without requiring forced alignment. Text‑AB uses a latent diffusion model with DAC‑VAE features, achieving over 10× compression compared to prior EnCodec representations, and learns text‑speech alignment via cross‑attention. The authors pretrain a 3B‑parameter model on 480k hours of monolingual speech and fine‑tune it for cross‑lingual dubbing, full‑duplex dialogue, and emotional dialogue, reporting significant improvements in prosody, voice similarity, naturalness, and emotional expressivity over existing internal systems.
By Sanyuan Chen, Min-Jae Hwang, Sho Inoue, Anna Sun, Bokai Yu, David Kant, Dongmin Hyun, Dorian Desblancs, Gregory Antonovsky, Oleg Repin, Peng-Jen Chen, Xutai Ma, Zehai Tu, Juan Pino, Wei-Ning Hsu
arXiv:2506. 10915v2 Announce Type: replace-cross Abstract: Text-to-video generation has significantly enriched content creation and holds the potential to evolve into powerful world simulators.
By Jiancheng Huang, Gengwei Zhang, Zequn Jie, Siyu Jiao, Yinlong Qian, Ling Chen, Yunchao Wei, Lin Ma
SyncVoice is a new automatic video dubbing framework that adds a lightweight Text‑Visual Fusion Module to a pretrained TTS system, aligning visual features with linguistic representations to produce temporally synchronized speech. The approach avoids complex architectural changes and achieves state‑of‑the‑art performance on the LRS3 dataset in zero‑shot dubbing. When further trained on a large bilingual audio‑visual corpus, SyncVoice improves vocal fidelity while maintaining synchronization, enabling a single model to dub both Chinese and English videos.
By Kaidi Wang, Yi He, Wenhao Guan, Weijie Wu, Peijie Chen, Hongwu Ding, Xiong Zhang, Di Wu, Meng Meng, Jian Luan, Lin Li, Qingyang Hong
PVSync is a unified model that estimates audio‑visual offset and scores phoneme‑level articulation for lip‑sync tasks. It uses window‑level contrastive learning for synchronisation and a phoneme‑level articulation objective that aligns audio and video embeddings of the same viseme class across clips. The model achieves higher correlation with human rankings and better performance on offset recovery and viseme matching benchmarks compared to existing methods.
By Kevin Stephen, Varun Menon, Timo Mertens, Nikita Drobyshev
The paper introduces MOCO, a diffusion-based framework that generates 3D avatar motions from concurrent multimodal inputs such as speech audio, text descriptions, and trajectory data. MOCO decouples motion generation by independently producing modality-specific motions at each denoising step and then assembling them according to spatial rules, iteratively refining the combined motion. This approach yields coherent, lifelike, and synchronized movements, outperforming existing baselines on a multimodal benchmark.
By Yifei Liu, Qiong Cao, Hongwei Yi, Huaiguang Jiang, Changxing Ding
arXiv:2609.00505v1 Announce Type: new
Abstract: Video-text models adapted from image-text architectures (e.g., CLIP) frequently exhibit temporal blindness, the inability to perceive fundamental cues...
By Sethuraman T V, Savya Khosla, Onkar Kishor Susladkar, Aditi Tiwari, Seoung Wug Oh, Kushal Kafle, Joon-Young Lee, Derek Hoiem, Simon Jenni
TimeSteer introduces inference‑time speech scheduling for joint audio‑visual diffusion models, enabling users to place speech and visual articulation within specified time intervals without fine‑tuning the backbone. The method leverages two properties of the denoising process: a timing‑sensitive text‑to‑audio cross‑attention head that reveals each utterance’s source span, and a predicted clean latent that already organizes coupled speech and visual content. TimeSteer localizes each utterance’s source span and remaps the associated audio‑visual latent to the target interval, and the authors present SpeechShift as the first benchmark for interval‑level speech scheduling.
By Chao Zhou, Yiling Chen, Qi Chu, Tao Gong, Nenghai Yu, Tianyi We
Recent advances in generative video modeling have enabled diverse generation, reference-based synthesis, extension, and editing, but existing approaches often rely on fragmented task-specific models. A general model must distinguish heterogeneous target, source, and reference signals to determine what to generate, preserve, or use as guidance, while reducing interference among tasks.
The paper introduces Modality Self-Play (MSP), a training framework that enables multimodal large language models to learn cross‑modal interactions without requiring paired non‑text data. MSP uses proxy‑mediated textual descriptions of unseen modalities as semantic bridges, allowing a model to generate and align these proxies with observed modalities. Experiments show that MSP achieves state‑of‑the‑art or competitive performance on several multimodal benchmarks and demonstrates effective zero‑shot modality composition through learned bridges and anchor‑supporting proxy descriptions.
By Robert Moseley, Md Kaykobad Reza, Ameya Patil, Edward Ayrapetian, Salman Asif