arXiv AI

Agentic Transformers Provably Learn to Search via Reinforcement Learning

arXiv:2606. 00183v1 Announce Type: cross Abstract: Tree search is a central abstraction behind many language-agent reasoning and decision-making tasks: agents must explore actions, remember failures, and backtrack toward promising alternatives.

arXiv AI
Jun 10

TRACE: A Unified Rollout Budget Allocation Framework for Efficient Agentic Reinforcement Learning

arXiv:2606. 11119v1 Announce Type: cross Abstract: Reinforcement learning with verifiable rewards (RLVR) is a promising approach for enhancing reasoning and agentic behavior in large language models.

By Heming Zou, Qi Wang, Yun Qu, Yuhang Jiang, Lizhou Cai, Yixiu Mao, Ru Peng, Xin Xu, Weijie Liu, Kai Yang, Saiyong Yang, Xiangyang Ji
arXiv AI
Jul 20

Process Reward Informed Tree Rollout for Effective Multi-Turn RL

arXiv:2607. 15610v1 Announce Type: cross Abstract: Reinforcement learning (RL) has become a key approach for training LLM agents, yet popular methods such as GRPO/RLOO rely on multiple independently sampled complete trajectories for advantage estimation.

By Xintong Li, Sha Li, Yuwei Zhang, Changlong Yu, Rongmei Lin, Hongye Jin, Shuyi Guan, Xin Liu, Linwei Li, Qingyu Yin, Jingbo Shang
arXiv Machine Learning
Jul 13

Learning More from Less: Reinforcement Learning from Hindsight

arXiv:2607. 09042v1 Announce Type: new Abstract: Reinforcement learning (RL) is increasingly used to post-train vision-language-action (VLA) models, but every update consumes robot rollouts that are slow and costly to collect, making sample efficiency a central concern.

By Iris Xu, Sunshine Jiang, John Marangola, Nitish Dashora, Richard Li, Thomas Liu, Zexue He, Yuheng Zhi, Alex Pentland, Pulkit Agrawal, Zhang-Wei Hong
arXiv AI
Jun 19

Hierarchical Control in Multi-Agent Games: LLM-based Planning and RL Execution

arXiv:2606. 20014v1 Announce Type: cross Abstract: Reinforcement learning (RL) has achieved strong performance in sequential decision-making, yet scaling to complex multi-agent environments remains challenging due to sparse rewards, large state-action spaces, and the difficulty of learning coordinated strategies.

By Jannik H\"osch, Alessandro Sestini, Florian Fuchs, Amir Baghi, Joakim Bergdahl, Konrad Tollmar, Jean-Philippe Barrette-LaPierre, Linus Gissl\'en
Hugging Face Trending Papers
Aug 3

CRISP: Critical Step Perception for Training Efficient Deep Search Agents

Large language models (LLMs) are increasingly extended into deep search agents that solve complex questions through multi-step interaction with external search and browsing tools. However, existing agents often incur substantial computational and interaction costs, generating lengthy trajectories that contain redundant queries, inefficient exploration, and irrelevant observations.