arXiv Computer Vision

What to Attend, What to Keep: Skill-Conditioned Visuotactile Representation with Progress-Guided Event Memory

arXiv Machine Learning
Sep 18

Agile-WAM: An Agile Tactile World Action Model for Contact-Rich Robot Control

Agile-WAM is a tactile World Action Model that jointly predicts future visual and tactile states and robot actions for contact‑rich manipulation. It encodes visual and tactile observations into a shared latent space and uses a vision‑tactile‑to‑action flow‑matching process to generate action chunks and future latents. The model introduces multi‑horizon multimodal prediction, leveraging the different timescales of vision and touch, and achieves a 29.4 % improvement in real‑world success rates with 11.9 ms inference latency across nine simulated and five real‑world tasks.

By Hanchu Zhou, Brendan Lynch, Raman Goyal, Dechen Gao, Begum Kasap, Boqi Zhao, Junshan Zhang
Hugging Face Trending Papers
Sep 8

DeCAL: Towards Physically-Grounded Dexterous Vision-Language-Action Models via Contact-Aware Latent Co-Imagination

DeCAL is a vision‑language‑action model designed for dexterous manipulation that incorporates tactile sensing through adaptive visuo‑tactile fusion and latent co‑imagination. It uses a Mixture‑of‑Transformers architecture with specialized experts for understanding, imagination, and action, enabling efficient information flow and dynamic regulation of tactile inputs. Experiments show DeCAL achieves state‑of‑the‑art performance, with a 71% average success rate and 83.4% progress success rate, and generalizes well to unseen scenarios.

arXiv AI
Sep 18

TacSushi: Tactile-Grounded World-Action Modeling for Dexterous Sushi Manipulation

TacSushi is a tactile‑grounded, Cosmos3‑based world‑action policy for dexterous sushi manipulation. It encodes RGB, language, and hand state, fusing fingertip tactile data via feature‑wise gated fusion, and learns from future‑consequence predictions while excluding failed actions from imitation. Trained on 340 successful and 50 failed trials, TacSushi achieves 68.3% in‑distribution and 37.5% out‑of‑distribution success, outperforming baselines that lack future‑consequence supervision or use direct tactile concatenation.

By Haodi Hu, Kaen Kogashi, Toshiaki Koike-Akino
arXiv AI
Jul 7

OmniTacTune: Policy-Agnostic Real-World RL for Tactile Residual Adaptation of Visual Policies

arXiv:2607. 03723v1 Announce Type: cross Abstract: Visual policies learned from human videos, teleoperation, and robot demonstrations offer scalable motion priors, but often fail in contact-rich manipulation, where success significantly depends on local force and contact geometry.

By Kelin Yu, Haode Zhang, Harish Ravichandar, Yunhai Han, Ruohan Gao
arXiv Computer Vision
1d ago

World-to-Wrist: Task-Conditioned Future Wrist Modeling for Fine-Grained Robot Manipulation

arXiv:2608.05369v2 Announce Type: replace-cross Abstract: Vision-language-action (VLA) models often treat main-view and wrist-view observations as parallel visual inputs, overlooking their distinct r...

By Yuhao Pan, Haosong Peng, Zhengshen Zhang, Zhengyang Yan, Yalun Dai, Fushuo Huo, Chujie Wang, Tianyu Qi, Xiucheng Wang, Nan Cheng, Wenchao Xu