arXiv AI

SoftVTBench: A Safety-Aware Visuo-Tactile Benchmark for Physically Constrained Robotic Manipulation of Deformable Objects (Early Version)

arXiv:2607. 04234v2 Announce Type: replace-cross Abstract: Deformable object manipulation poses challenges beyond task completion: successful execution must also maintain safe physical interaction, holding the object stably without slip or drop while avoiding excessive deformation.

arXiv AI
Jul 7

SoftVTBench: A Safety-Aware Visuo-Tactile Benchmark for Physically Constrained Robotic Manipulation of Deformable Objects

arXiv:2607. 04234v1 Announce Type: cross Abstract: Deformable object manipulation poses challenges beyond task completion: successful execution must also maintain safe physical interaction, holding the object stably without slip or drop while avoiding excessive deformation.

By Bowen Jing, Mingxin Wang, Ruiyang Hao, Chenchen Ge, Hanwen Shen, Junjie He, Yang Cui, Yiming Hou, Weitao Zhou, Jiawei Wang, Minglei Li, Dandan Zhang, Ding Zhao, Houde Liu, Xiaofan Li, Si Liu, Ping Luo, Haibao Yu
arXiv AI
Sep 15

Bench2Dex: Benchmarking Visuo-Tactile Bimanual Dexterous Manipulation Across Dexterous Hands

arXiv:2609.15726v1 Announce Type: cross Abstract: Tactile sensing provides contact information that can be difficult to infer from vision alone, but tactile hardware for dexterous hands has not conve...

By Zhenjie Yang, Yideng Zhang, Dongjie Zhang, Chenyu Jiang, Xianshuai Liu, Yufeng Li, Zuhao Ge, Xingyu Jiao, Zheng Zhang, Kaiyu He, He Wang, Yuwen Zhong, Yi Deng, Muyun Jiang, Xianliang Huang, Haisheng Su, Donghang Zhang, Jian Zhang, Xue Yang, Hongyang Li, Zuxuan Wu, Yu-Gang Jiang, Xiaosong Jia, Junchi Yan
arXiv AI
Sep 18

TacSushi: Tactile-Grounded World-Action Modeling for Dexterous Sushi Manipulation

TacSushi is a tactile‑grounded, Cosmos3‑based world‑action policy for dexterous sushi manipulation. It encodes RGB, language, and hand state, fusing fingertip tactile data via feature‑wise gated fusion, and learns from future‑consequence predictions while excluding failed actions from imitation. Trained on 340 successful and 50 failed trials, TacSushi achieves 68.3% in‑distribution and 37.5% out‑of‑distribution success, outperforming baselines that lack future‑consequence supervision or use direct tactile concatenation.

By Haodi Hu, Kaen Kogashi, Toshiaki Koike-Akino
arXiv AI
5d ago

HydroShear: Hydroelastic Shear Simulation for Tactile Sim-to-Real Reinforcement Learning

HydroShear is a hydroelastic tactile simulator that models stick‑slip transitions, path‑dependent force and shear buildup, and full SE(3) object‑sensor interactions. It uses Signed Distance Functions to track indenter displacements on a sensor membrane, producing physics‑based force fields from arbitrary watertight geometries while remaining engine‑agnostic. Experiments on GelSight Minis show HydroShear reproduces real tactile shear more faithfully than existing methods, enabling zero‑shot sim‑to‑real reinforcement learning with a 93% success rate across four dexterous tasks.

By An Dang, Jayjun Lee, Mustafa Mukadam, X. Alice Wu, Bernadette Bucher, Manikantan Nambi, Nima Fazeli
arXiv AI
Jul 14

TACTIC: Tactile and Vision Conditioned Contact-Centric Control for Whole-Arm Manipulation

arXiv:2607. 09218v2 Announce Type: replace-cross Abstract: Whole-arm manipulation involves direct contact with the environment while the robot completes a task by distributing contact across multiple links as contacts form, slide, and break.

By Rishabh Madan, Angchen Xie, Samantha Saak, Andres Blanco, Dohyeok Lee, Sarah Grace Brown, Yunting Yan, Mark Zolotas, Jose Barreiros, Tapomayukh Bhattacharjee