KernelEvolve: Scaling Agentic Kernel Coding for Heterogeneous AI Accelerators at Meta
arXiv:2512. 23236v4 Announce Type: replace-cross Abstract: Making deep learning recommendation model (DLRM) training and inference fast and efficient is important.
arXiv:2512. 23236v4 Announce Type: replace-cross Abstract: Making deep learning recommendation model (DLRM) training and inference fast and efficient is important.
KernelArc is a multi-agent framework designed to autonomously optimize GPU kernels across diverse workloads. It employs strategy-specialized agents that run concurrently, coordinating via conclusions-only shared memory, a deterministic benchmark guard, and read-only cross-agent state with plateau-triggered drafting. Evaluated on NVIDIA H100 and B200 GPUs with SOL-ExecBench workloads, KernelArc produced top-ranked implementations for tasks such as BF16 GEMM, cuBLASLt configuration tables, and various attention mechanisms, achieving first place on several leaderboard categories.
arXiv:2607. 14541v1 Announce Type: new Abstract: Existing GPU kernel generation benchmarks draw problems from synthetic or curated sources that diverge from deployed workloads.
arXiv:2606. 02963v1 Announce Type: new Abstract: Production inference increasingly targets a heterogeneous mix of accelerators.
arXiv:2607. 24762v1 Announce Type: new Abstract: Machine learning models are increasingly embedded in everyday software, and most of their runtime is spent in a small set of compute kernels such as matrix multiplication, convolution, and normalization.
arXiv:2606. 26758v1 Announce Type: new Abstract: High-performance GPU kernels are critical for reducing the exponentially growing computational costs of large language models (LLMs), but their development heavily relies on manual tuning by domain experts.
KernelGenBench is a unified benchmark that evaluates large language models and agentic systems for generating efficient Triton kernels across diverse operator sources and hardware platforms. It covers 210 operators from PyTorch ATen, vLLM, and cuBLAS, and tests a 110‑operator subset on six different chips, consuming over 15 billion tokens in evaluation. The study finds that no single method dominates across all sources and platforms, with significant variations in correctness and performance depending on the operator source and hardware, and that agentic approaches require millions of tokens per successful operator.
MaxKernel is a multi‑agent system designed to generate high‑performance custom kernels for TPUs. It offers three paradigms: a Human‑in‑the‑Loop agent for collaborative design, an Autonomous agent that runs a fully automated optimization loop, and a Graph‑Based Autonomous Search for global exploration. All paradigms share specialized sub‑agents for planning, implementation, debugging, testing, and profiling, and the system consistently matches expert hand‑tuned baselines on the JaxBench suite and real‑world workloads.
arXiv:2607. 18171v1 Announce Type: new Abstract: Real-time multimodal applications, including voice agents and interactive video generation, compose heterogeneous models into pipelines whose efficient deployment requires application-specific decisions about placement, streaming, and intra-model parallelism.
arXiv:2609.40284v1 Announce Type: cross Abstract: Computer use agents (CUAs), which use graphical user interfaces (GUIs) to complete tasks on a computer, have recently surpassed human performance on...
arXiv:2604.18616v2 Announce Type: replace-cross Abstract: LLM coding agents can generate correct GPU kernels, but their performance still trails expert libraries. Reaching peak throughput requires co...
arXiv:2604. 01489v2 Announce Type: replace Abstract: High-performance GPU kernels are critical to modern machine learning systems, yet developing them remains a manual, expert-driven process.