CAKE: Compiler-Agent Co-Design for Frontier Kernel Evolution
arXiv:2608. 12629v1 Announce Type: new Abstract: GPU kernel agents and GPU programming languages have advanced separately, leaving expert kernels difficult to reproduce.
KernelArc is a multi-agent framework designed to autonomously optimize GPU kernels across diverse workloads. It employs strategy-specialized agents that run concurrently, coordinating via conclusions-only shared memory, a deterministic benchmark guard, and read-only cross-agent state with plateau-triggered drafting. Evaluated on NVIDIA H100 and B200 GPUs with SOL-ExecBench workloads, KernelArc produced top-ranked implementations for tasks such as BF16 GEMM, cuBLASLt configuration tables, and various attention mechanisms, achieving first place on several leaderboard categories.
arXiv:2608. 12629v1 Announce Type: new Abstract: GPU kernel agents and GPU programming languages have advanced separately, leaving expert kernels difficult to reproduce.
arXiv:2607. 24762v1 Announce Type: new Abstract: Machine learning models are increasingly embedded in everyday software, and most of their runtime is spent in a small set of compute kernels such as matrix multiplication, convolution, and normalization.
arXiv:2512. 23236v4 Announce Type: replace-cross Abstract: Making deep learning recommendation model (DLRM) training and inference fast and efficient is important.
arXiv:2607. 14541v1 Announce Type: new Abstract: Existing GPU kernel generation benchmarks draw problems from synthetic or curated sources that diverge from deployed workloads.
arXiv:2609.17391v1 Announce Type: new Abstract: Model serving is one of the largest cost drivers in production recommender systems. Maximizing its throughput requires navigating a deeply layered hier...
arXiv:2604.18616v2 Announce Type: replace-cross Abstract: LLM coding agents can generate correct GPU kernels, but their performance still trails expert libraries. Reaching peak throughput requires co...
KernelOPT is a multi‑agent system that optimizes GPU kernels generated by compilers like PyTorch Inductor by treating compiled models as structured artifacts. It preserves vendor library calls and focuses on Triton sub‑kernels, using five profiling‑guided LLM agents and a four‑gate verification cascade to ensure correctness and performance before re‑stitching the model. On 250 KernelBench problems, KernelOPT achieves geometric mean speedups of 1.40×, 1.15×, and 1.07× over torch.compile at three optimization levels.
arXiv:2608.21157v1 Announce Type: cross Abstract: High-performance GPU kernels underpin modern deep learning and scientific computing. As workloads become increasingly diverse and GPU hardware evolve...
arXiv:2608. 05033v1 Announce Type: cross Abstract: Sparse matrix kernels are fundamental to scientific computing, graph analytics, and machine learning.
arXiv:2604. 23466v2 Announce Type: replace Abstract: NVIDIA's CUDA Tile (CuTile) introduces a Python-based, tile-centric abstraction for GPU kernel development that aims to simplify programming while retaining Tensor Core and Tensor Memory Accelerator (TMA) efficiency on modern GPUs.
arXiv:2604. 01489v2 Announce Type: replace Abstract: High-performance GPU kernels are critical to modern machine learning systems, yet developing them remains a manual, expert-driven process.
KernelOPT is a multi-agent system that optimizes GPU kernels generated by compilers like PyTorch Inductor by treating compiled models as structured artifacts. It preserves vendor library calls and focuses on Triton sub-kernels, using five profiling-guided LLM agents and a four-gate verification cascade to filter and validate candidates. On 250 KernelBench problems, KernelOPT achieves geometric mean speedups of 1.40×, 1.15×, and 1.07× over torch.compile at different optimization levels.