arXiv Computer Vision

LiveAct: Towards Real-Time Multi-Agent World Models with Heterogeneous Action Interfaces

arXiv AI
Sep 25

World Action Agent: Harnessing VLMs for Robot Manipulation via World Action Rehearsal

World Action Agent (WAA) is a multi‑agent framework that lets vision‑language models (VLMs) directly pilot robots by operating within a visual action workspace. The workspace provides automatically selected contact views, editable action rehearsals, and in‑view correction to refine decisions before low‑level execution. WAA learns procedural skills from expert videos and human teaching, and its interaction traces can train smaller VLMs, achieving state‑of‑the‑art success on LIBERO‑Pro and improving out‑of‑domain performance on robosuite and Qwen3.5‑9B.

By Yehang Zhang, Haojian Huang, Yifan Chang, Jianchong Su, Bohan Zhou, Yingjie Xu, Wosong Chen, Tianhao Zhou, Chenxu Wang, Tianyi Zhang, Yangkai Wei, Wenqian Li, Shiyuan Deng, Yinchuan Li, Ying-Cong Chen, Zexi Li
arXiv AI
Jul 7

DSWAM: A Dual-System World Action Foundation Model for Fine-Grained Robot Manipulation

arXiv:2607. 04927v1 Announce Type: cross Abstract: World Action Models (WAMs) provide a promising alternative to Vision-Language-Action (VLA) policies by using video-based world modeling as dense supervision for robot action learning.

By Jian Zhu, Jianjun Zhang, Taiyi Su, Tianbin Liu, Zhangyuan Wang, Kai Xie, Zitai Huang, Chong Ma, Youzhang He, Tianjian Wang, Hanyang Wang, Weihao Ding, Yi Xu
arXiv AI
Aug 27

DELE-w0.5: Inferring Action from Future Latent State for Robotic Manipulation

DELE-w0.5 is a robotic manipulation framework that predicts future latent states instead of generating full video sequences, thereby inferring robot actions directly from these compact representations. By focusing on physical state changes rather than visual transitions, it reduces model complexity and inference latency. In 480 real‑robot trials across four long‑horizon tasks, DELE‑w0.5 achieved 62.5 % overall task success and 81.3 % macro ordered‑stage progress, outperforming the strongest baseline by 47.5 and 30.7 percentage points.

By Fenghao Lei, Zhixiong Huang, Long Yang, Jiabao Chen, Peilin Huang, Han Fu, Zhuo Li, Xiaoxue Ren
arXiv AI
Oct 27

Profiling a Frontier Agent with EBench: From Direct Control to Harness with Policy

The report evaluates the GPT-6-Astra multimodal large language model (MLLM) on the EBench platform, comparing two agent configurations: direct control, where the agent generates waypoint commands, and harness with policy, where it can invoke post‑trained vision‑language‑action (VLA) or world action model (WAM) policies. Direct control performs competitively overall, excelling on short‑horizon tasks and showing stable generalization, but falls behind on long‑horizon, tabletop, and high‑precision contact‑rich tasks. The harness with policy approach combines the strengths of both components, achieving success rates comparable to the best post‑trained policies while reducing token cost, yet still lags behind the standalone upper bounds due to suboptimal policy invocation and execution issues.

By Yifei Yao, Yude Zou, Guanbo Jiao, Xing Gao, Ning Gao, Yukai Wang, Jiantong Chen, Zihou Zhu, Xinyu Li, Ningyu Yan, Shuai Wang, Jianming Ma, Haoyu Guo, Weinan Zhang, Chunhua Shen
arXiv AI
Oct 7

Attacca: Goal-Directed Control under State Continuity for Long-Horizon Embodied Agents

Attacca is a new approach for training visual goal‑conditioned policies that can handle continuous long‑horizon task execution in embodied agents. It decouples goal images from the execution environment by sampling class‑compatible masked goals from other worlds, enabling the policy to ground targets in the current view via a target‑mask prediction head. The method also introduces behavioral‑phase conditioning to distinguish Search, Approach, and Interact stages, and achieves significant performance gains on Minecraft tasks, outperforming baselines by up to 7× on long‑horizon scenarios.

By Gyusik Seo, Jaehong Yoon
arXiv Computer Vision
Sep 28

InternW0-$\Delta$: A World Action Model Bridging Predictive Dynamics and Actions with 20K+ Hours of Open Data

InternW0-Δ is a unified World Action Model that integrates pretrained visual dynamics, scene semantics, 4D geometry, and motion priors within a Mixture-of-Transformers framework to generate robot actions. It leverages a frozen VLM for semantic guidance, a 4D foundation model for geometric priors, and introduces Causal Imprint to learn future-relevant scene changes without future-video rollout. The model is pretrained on a newly curated 20K‑hour heterogeneous corpus of robot and human demonstrations, achieving superior performance on simulation benchmarks and real‑robot platforms.

By Xingyu Miao, Zizun Li, Baole Fang, Kaiwen Song, Tenghui Wang, Hanxue Zhang, Yating Wang, Xudong Li, Yuping He, Xueyuan Wei, Chao Gao, Xijie Yang, Yingxiang Xu, Kerui Ren, Wenqi Guo, Jianjun Zhou, Xinzhe Wang, Weiguang Zhao, Ni Yang, Zetao Cai, Yufei Xue, Hengjie Li, Zeyu He, Yuanzhen Zhou, Rong Fu, Jianyang Zhang, Siwei Cui, Fuxian Huang, Yunsong Zhou, Xing Gao, Yifei Yao, Qiaojun Yu, Kailin Li, Ming Zhou, Mu Huang, Xinyue Li, Wenze Cui, Bingqi Jiang, Xueyue Zhu, Junting Dong, Haoyu Guo, Tao Lu, Mulin Yu, Bowen Zhou, Bin Zhao, Tianfan Xue, Weinan Zhang, Chunhua Shen