Break It Down, Pass It On: Cross-Task Skill Transfer in LLM Agents
arXiv:2608. 20274v1 Announce Type: new Abstract: Large language model (LLM) agents can induce skills from completed tasks and reuse them later to grow more capable with experience.
The paper investigates how language‑model agents use external procedural skills and discovers a bias called Procedural Exposure Bias (PEB), where repeated exposure to a skill’s pattern makes the model favor its associated action even when the context is unchanged. PEB is much weaker when the skill is presented visually rather than textually, mainly due to visual encoding rather than layout. Experiments across multiple environments show that visual skills lead to higher task success than textual ones, highlighting the importance of skill representation for agent decision‑making.
arXiv:2608. 20274v1 Announce Type: new Abstract: Large language model (LLM) agents can induce skills from completed tasks and reuse them later to grow more capable with experience.
arXiv:2604. 14888v3 Announce Type: replace-cross Abstract: Recent advances in vision language models (VLMs) offer reasoning capabilities, yet how these unfold and integrate visual and textual information remains unclear.
arXiv:2608. 10775v1 Announce Type: new Abstract: Computer-using agents can perceive rich software interfaces, yet their decisions often lack visual procedural memory: they may recognize individual controls without identifying which familiar workflow is active, which control matters next, or what evidence would confirm progress.
arXiv:2609.07255v1 Announce Type: new Abstract: Language-model agents increasingly rely on skills: reusable procedural knowledge for reasoning, tool use, and interaction. Existing work studies how sk...
The study investigates how task context reshapes the roles of shared attention heads in large language models. By applying identical graph facts and measuring interventions on attention heads and downstream activations, the authors show that task changes redistribute influence across five open‑weight models, causing the same heads to respond to different facts and affect later components differently. Linear response maps before and after activation edits reveal significant reductions in prediction error, indicating that task context alters both the facts processed and the downstream impact of shared components.
arXiv:2606. 11543v1 Announce Type: new Abstract: Agent Skills augment large language model (LLM) agents with procedural knowledge at inference time, but current benchmarks rarely distinguish what a Skill says from how it is organized.
World Action Agent (WAA) is a multi‑agent framework that lets vision‑language models (VLMs) directly pilot robots by operating within a visual action workspace. The workspace provides automatically selected contact views, editable action rehearsals, and in‑view correction to refine decisions before low‑level execution. WAA learns procedural skills from expert videos and human teaching, and its interaction traces can train smaller VLMs, achieving state‑of‑the‑art success on LIBERO‑Pro and improving out‑of‑domain performance on robosuite and Qwen3.5‑9B.
The paper investigates how multimodal large language models decide to refuse answering visually unanswerable questions. It examines three control mechanisms—instruction phrasing and placement, post‑training methods, and internal activation interventions—across three models on the MoHoBench benchmark. The study finds that refusal behavior is highly sensitive to instruction details, can be amplified by post‑training (sometimes leading to mixed refusal and answer attempts), and can be modestly altered by activation interventions without causing indiscriminate refusals.
Computer-using agents can perceive rich software interfaces, yet their decisions often lack visual procedural memory: they may recognize individual controls without identifying which familiar workflow is active, which control matters next, or what evidence would confirm progress. Raw interaction traces preserve such information but are long and noisy to condition on, whereas text-only skills often omit the visual state that makes a procedure applicable.
CounterCount is a diagnostic dataset that pairs factual and counterfactual images to test whether Vision‑Language Models (VLMs) rely on visual evidence or on world knowledge when counting attributes. Humans achieve near‑perfect accuracy on both types of images, whereas VLMs drop from 91.6% to 49.5% on counterfactuals, often defaulting to canonical counts. The study shows that VLMs exhibit a System‑1‑like bias, underutilize visual evidence, and that targeted input manipulations can mitigate this bias.
Agent Skills augment large language model (LLM) agents with procedural knowledge at inference time, but current benchmarks rarely distinguish what a Skill says from how it is organized. We study this distinction through Progressive Disclosure, where a concise root file points agents to supporting resources on demand, and compare it with a normalized flat baseline.
The paper investigates how visual interventions—training‑free edits applied to multimodal large language models—affect hallucinations and prediction quality. By applying a visual‑residual edit across successive decoder layers and matching its RMS strength, the authors identify an Evidence Anchoring Boundary (EAB) where the intervention’s influence drops sharply; effects before the EAB are 13.78–26.10× larger than after it. They further compare counterfactual subtraction across different question types and introduce calibrated selective routing, which only alters predictions when calibration supports an intervention, improving attribute accuracy by 1.56–1.81 percentage points while avoiding the harms of universal subtraction.