arXiv:2606.07288v2 Announce Type: replace
Abstract: Reconstructing surface meshes from multi-view images has remained a core challenge in recent years. Most existing methods, whether implicit or expl...
By Chuanjin Fan, Lifan Wu, Wenjie Chang, Hanzhi Chang, Wenfei Yang, Tianzhu Zhang
arXiv:2609.01306v1 Announce Type: cross
Abstract: Triangle-based neural rendering bridges neural scene representations and conventional graphics pipelines by optimizing explicit geometric primitives...
By Kaixuan Zhang, Minxian Li, Mingwu Ren, Xiatian Zhu
Implicit Neural Representations (INRs) have become the standard for continuous 2D shape modeling, but they suffer from black-box uneditability, vulnerability to noise, and high parameter counts that severely hinder deployment on edge devices. We introduce Fluid-SDF, a highly compressed, differentiable Constructive Solid Geometry (CSG) framework that models shapes using explicit geometric primitives blended via a smooth minimum function.
arXiv:2608.20687v1 Announce Type: new
Abstract: 3D Gaussian Splatting has achieved remarkable success in novel view synthesis. However, extracting high-fidelity surfaces directly from 3DGS remains ch...
By Chuanjin Fan, Wenjie Chang, Bohao Liao, Yujia Chen, Wenfei Yang, Tianzhu Zhang
arXiv:2609.15620v1 Announce Type: new
Abstract: Adaptive meshes enable neural operators for partial differential equations (PDEs) to allocate spatial samples and computation according to local physic...
By Zixuan Shen, Quanxu Wan, Bingchuan Wang, Zhi Wang, Biao Luo
The paper introduces a differentiable voxelization technique that computes gradients of volumetric properties, such as winding numbers, with respect to surface mesh parameters. This method allows efficient optimization of triangle meshes using voxel-based volume samples on a regular grid. The authors demonstrate its utility in applications like resolving mesh intersections, designing manufacturable shapes for bandsaw cutting, and creating near-tiling 3D structures.
By Tobias Djuren, Ugo Finnendahl, Markus Worchel, Hendrik Meyer, Marc Alexa
arXiv:2608. 13827v1 Announce Type: new Abstract: Machine-learned physical surrogate models have become promising alternatives to mesh-based numerical solvers.
By SiHun Lee, Dong-Hyuk Park, Taesoo Bang, Seung-Hoon Kang
TriFlow introduces a generative method for creating compact 3D meshes with artist‑like triangle topology directly from input geometry such as signed distance fields. It represents mesh topology as a nearest‑vertex vector field (NVF) over the surface, trains a latent flow‑matching model to synthesize this field, and then clusters surface regions to guide a constrained quadric error metric simplification. The resulting meshes closely match the input geometry while exhibiting structured, artist‑like connectivity, achieving 90% lower Chamfer Distance and an 8× speedup over state‑of‑the‑art learning‑based approaches.
By Haoxuan Li, Ziya Erko\c{c}, Daniele Sirigatti, Vladislav Rosov, Lei Li, Angela Dai, Matthias Nie{\ss}ner
arXiv:2605. 01171v2 Announce Type: replace-cross Abstract: Despite recent progress, recovering parametric CAD construction sequences from geometric input, such as meshes or point clouds, is a key challenge for design and manufacturing, as existing CAD reconstruction and generation methods are largely restricted to difficult-to-edit formats like meshes or Breps or editable simple sketch-and-extrude pipelines and low-complexity datasets.
By Ghadi Nehme, Eamon Whalen, Faez Ahmed
arXiv:2608.29106v1 Announce Type: new
Abstract: While neural rendering methods such as 3D Gaussian Splatting achieve remarkable visual fidelity, traditional polygonal meshes remain the backbone of es...
By Tian Shi, Shenhan Qian, Daniel Cremers
arXiv:2605.26616v2 Announce Type: replace
Abstract: While 3D Gaussian Splatting has achieved remarkable success in photorealistic novel view synthesis, its pursuit of fast and high-fidelity 3D recons...
By Zhenhua Du, Zhen Tan, Haoyu Zhang, Dewen Hu, Shuaifeng Zhi, Peidong Liu
SeamFlow is a new generative framework for 3D surface cutting and UV unwrapping that reformulates the discrete mesh‑cutting problem as continuous flow matching in a high‑dimensional edge‑probability space. By learning a deterministic mapping from a Gaussian prior to a target seam‑probability distribution and using an evolution network to couple local topological tokens with global shape priors, SeamFlow guides smooth probability flow through ODE solving. Compared with existing autoregressive generative methods, SeamFlow improves topology awareness, eliminates 3D spatial projection errors and artificial sequential‑order bias, and achieves exceptional semantic coherence with remarkably low parameterization distortion.
By Yuming Zhao, Zangyueyang Xian, Qijian Zhang, Rendong Liang, Qin Jia, Ying He, Junhui Hou