arXiv Machine Learning

Language-Guided Grasping under Partial Observation for Mobile Manipulation in Field Inspection and Maintenance

arXiv:2603. 07866v3 Announce Type: replace-cross Abstract: Offshore inspection and maintenance have increasingly been using legged robots for routine sensing, yet many useful interventions still require physical interaction with tools, containers, and task-relevant objects.

arXiv Computer Vision
Sep 1

AnnotateAnything: Automatic Annotation of 3D Assets for Robot Manipulation

arXiv:2606.17446v2 Announce Type: replace-cross Abstract: Simulation enables scalable robot data collection, but raw 3D assets provide only geometry, lacking the semantic, interactive, and physical k...

By Haoran Lu, Mutian Shen, Shuyang Yu, Yu Xiao, Songling Liu, Jianshu Zhang, Shang Wu, Yue Chen, Guo Ye, Jiayi Wang, Zhaoran Wang, Han Liu
arXiv AI
3d ago

HiWE: Hierarchical World Knowledge Model with Visual Keypoint Enhancement for Zero-Shot 3D Path Planning

HiWE is a hierarchical world knowledge model that enables zero‑shot 3D path planning by linking visual grounding with language‑based planning through a point‑based interface. It uses PointVLM to map task‑relevant objects to image coordinates, lifts these predictions into a semantic 3D representation with depth data, and then a language planner (3DLLM) generates end‑effector waypoints and gripper commands. The system is evaluated on 14 simulated manipulation tasks and four physical‑robot tasks, with ablations on visual training data, spatial inputs, and grasp selection.

By Guoqing Ma, Mingqi Yuan, Chen Gao, Jiayu Chen, Shan Yu
arXiv AI
Jul 1

Agentic RAG-VLM: Affordance-Aware Retrieval-Augmented Generation with Self-Reflective Planning for Robotic Grasping

arXiv:2606. 31200v1 Announce Type: new Abstract: Generalizable robotic grasping in cluttered environments is essential for deploying manipulators in unstructured human spaces, yet existing VLM-based methods rely on visual similarity for object matching, neglecting physical affordances such as handle graspability and material fragility, and operate open-loop without spatial reasoning or failure recovery, limiting their effectiveness when objects are densely packed or physically diverse.

By Tao Chen, Lizheng Liu, Jiaxu Wang, Ziyue Jiang, Ruiqi Tian, JiGuang Huo, Zhongxue Gan
arXiv AI
Jul 14

Pipette: An Embodied Simulation Platform, Benchmark, and Data-Efficient Augmentation Framework for Wet-Lab Robotics

arXiv:2606. 12936v2 Announce Type: replace-cross Abstract: Wet-lab robots can improve the reproducibility, throughput, and safety of biomedical experiments, but scaling their learning requires customizable simulators for safe and reproducible task generation, open editable laboratory assets, and efficient pipelines that turn limited demonstrations into usable training data.

By Zhe Liu, Huanbo Jin, Zhaohui Du, Zhe Wang, Dongzhan Zhou, Minting Pan, He Xu, Peijia Li, Jiaming Gu, Quan Lu, Qi Wang, Bin Ji, Ting Xiao
arXiv AI
Sep 4

Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesis

AdaRoboVLG is a Vision‑Language‑Grasp framework that separates a generalizable base grasp policy from task‑specific understanding. The base policy generates and evaluates physically feasible grasp candidates using kinematic mapping and force‑closure stability, while foundation‑model modules supply composable spatial, cognitive, and temporal priors that adapt grasp synthesis to different robotic hands and environments without retraining. Experiments show strong cross‑hand generalization, effective handling of diverse grasping challenges, and functional grasping in cluttered, dynamic settings.

By Sixu Yan, Shikang Wang, Binhua Huang, Xuanlai Tang, Guohua Fan, Fan Huang, Haoxuan Li, Yongkang Li, Yuhan Li, Bencheng Liao, Zeyu Zhang, Wenyu Liu, Hangxin Liu, Xinggang Wang