Rising Multi-Armed Bandits with Known Horizons
arXiv:2602.10727v3 Announce Type: replace Abstract: Rising Multi-Armed Bandits (RMABs) model sequential decision problems where each arm's expected reward improves with repeated pulls. In such proble...
arXiv:2606. 09002v1 Announce Type: cross Abstract: We study a stochastic multi-armed bandit problem in which the set of available arms expands over time.
arXiv:2602.10727v3 Announce Type: replace Abstract: Rising Multi-Armed Bandits (RMABs) model sequential decision problems where each arm's expected reward improves with repeated pulls. In such proble...
arXiv:2409. 18909v2 Announce Type: replace Abstract: Motivated by real-world applications that necessitate responsible experimentation, we introduce the problem of best arm identification (BAI) with minimal regret.
arXiv:2606. 08977v1 Announce Type: new Abstract: Motivated by the recency effect in online learning, we study algorithms for single-pass *sliding-window streaming multi-armed bandits (MABs)* in this paper.
arXiv:2609. 22690v1 Announce Type: new Abstract: We develop an index policy for finite-horizon Bernoulli multi-armed bandits from minimax solutions to single-arm bandit (SAB) problems.
arXiv:2606. 01799v1 Announce Type: new Abstract: We study $N$-armed stochastic dueling bandits under the Condorcet-winner assumption, where three widely adopted objectives are considered: best-arm identification (BAI), weak regret, and strong regret.
arXiv:2605. 20854v2 Announce Type: replace Abstract: We study a stochastic bandit algorithm motivated by retry-aware objectives that value the best outcome among multiple attempts, such as pass@$k$ and max@$k$.
arXiv:2606. 27448v1 Announce Type: new Abstract: This paper studies the problem of regret minimization in Markovian bandits with \emph{non-observable states} and possibly \emph{constrained} decision epochs.
arXiv:2402. 07391v3 Announce Type: replace-cross Abstract: We consider a replicable stochastic multi-armed bandit algorithm that ensures, with high probability, that the algorithm's sequence of actions is not affected by the randomness inherent in the dataset.
arXiv:2609.37932v1 Announce Type: new Abstract: Systems operating in dynamic environments require timely updates to sustain performance. For resource-intensive systems such as machine learning models...
arXiv:2605.20854v3 Announce Type: replace Abstract: We provide the first regret analysis of ReMax in stochastic multi-armed bandits. Originally introduced for reinforcement learning, ReMax is motivat...
arXiv:2608. 01545v1 Announce Type: cross Abstract: We study the problem of identifying the dominant arm in multi-armed bandits, where the objective is to find the action with the highest probability of exceeding the realized rewards of all other actions.
arXiv:2602. 05139v3 Announce Type: replace Abstract: We study bandits whose rewards depend on an unobserved Markov state that evolves independently of the learner's actions.