arXiv:2606. 14218v1 Announce Type: cross Abstract: For robots to work safely in household environments, they need to be compliant and react to torque and force feedback during contact.
By Litian Liang, Jingxi Xu, Xinda Qi, Yujun Cai, Houzhu Ding, Luqi Wang, Zhixin Sun, Jyh-Herng Chow, Ming Yang, Mark Cutkosky
arXiv:2606. 00252v1 Announce Type: cross Abstract: Manipulating suspended payloads with humanoid robots is challenging because the robot can only influence an underactuated, oscillatory load through whole-body motion and intermittent contact.
By Songyang Liu, Shunyu Yao, Dingyuan Huang, Shuai Li
arXiv:2607. 19479v1 Announce Type: cross Abstract: Existing teleoperation systems are often tailored to specific robot hardware and task domains, limiting their scalability and adaptability.
By Joshua Citron, Renee Zbizika, Zeyi Liu, Shuran Song
The paper introduces InterTrack, a behavior world model that enables humanoid robots to perform robust whole-body tracking while interacting with varied terrain and objects. Using a Transformer architecture, InterTrack predicts actions, states, and behavior distributions conditioned on the environment, and it is trained with an automated pipeline that reconstructs 3D support geometry from retargeted motions. The system achieves an 81.3% success rate on terrain interaction, a 99.3% fall-recovery rate, and outperforms leading baselines in both free-space tracking and cross-terrain scenarios.
By Ziyang Cheng, Tianshu Tang, Jinxin Lan, Xinze Chen, Yuhan Gong, Zhichao Liu, Changzhong Wu, Yahao Mao, Zongyan Deng, Mingxuan Ma, Huasen Xi, Yilong Liu, Yutong Wu, Xiaofeng Wang, Borui Zhang, Bingyao Yu, Yang Wang, Yun Ye, Guan Huang, Xiaojie Jin, Zheng Zhu, Jiwen Lu
arXiv:2606. 14561v1 Announce Type: cross Abstract: Robotics manipulation research increasingly focuses on two-finger parallel grippers for their effectiveness, affordability, and ease of teleoperation.
By Francesco Capuano, Maximilian Eberlein, Fabrice Bourquin, Clemens Claudio Christoph
AdaptManip is a fully autonomous framework that enables humanoid robots to navigate, lift, and deliver objects without human demonstrations. It combines a recurrent state estimator for real‑time object tracking, a whole‑body locomotion policy with residual manipulation control, and a LiDAR‑based global position estimator. Trained entirely in simulation with reinforcement learning, the system achieves zero‑shot deployment on real hardware, outperforming imitation‑learning baselines in adaptability and success rate.
By Morgan Byrd, Donghoon Baek, Kartik Garg, Hyunyoung Jung, Daesol Cho, Maks Sorokin, Robert Wright, Sehoon Ha
arXiv:2606. 05873v1 Announce Type: cross Abstract: Humanoid robots hold great promise for operating in human-centered environments, yet ladder climbing remains one of the most challenging tasks due to sparse footholds and handholds, complex whole-body coordination, and sensitivity to perception and control errors.
By Siheng Zhao, Yuanhang Zhang, Ziqi Lu, Pieter Abbeel, Rocky Duan, Koushil Sreenath, Yue Wang, C. Karen Liu, Guanya Shi
arXiv:2609.16683v1 Announce Type: cross
Abstract: Learning humanoid-object interaction requires coordinating whole-body balance, locomotion, and dexterous hand contact to control both robot and objec...
By Liu Cao, Xingze Wu, Jingzhi Cui, Botian Xu, Mingzhi Pei, Ruoqu Chen, Mengdi Xu
Humanoid loco-manipulation is often simplified into a stop-and-go process: walking to an object, stopping to manipulate it, and then resuming locomotion. It also commonly relies on low degree-of-freedom (DoF) end effectors that behave like an open-close grasp primitive.
arXiv:2608.22296v1 Announce Type: cross
Abstract: Quadruped mobile manipulation requires two tightly coupled capabilities: reaching manipulation-ready configurations and maintaining stable contact th...
By Haoran Lin, Mingyu Yang, Pengfei Qi, Kehan Chen, Qiang Diao, Liangji Zeng, Wenrui Chen, Yaonan Wang, Kailun Yang
CoHuB (Collaborative Multi‑Humanoid Benchmark) is a simulation benchmark designed to evaluate multi‑humanoid collaboration using egocentric visual observations. It includes ten tasks—eight involving two humanoids and two involving three—covering a range of collaboration patterns. The benchmark also supplies synchronized demonstrations collected via a multi‑operator VR teleoperation pipeline, where each operator controls one humanoid from its own egocentric view, and preliminary experiments with visuomotor policies highlight significant challenges in coordinated perception and control.
arXiv:2606. 06493v1 Announce Type: cross Abstract: For a humanoid robot to be deployed in the real world, the choice of command space (i.
By Lizhi Yang, Junheng Li, Nehar Poddar, Yiling Hou, Gio Huh, Robert Griffin, Georgia Gkioxari, Aaron Ames