arXiv Computer Vision

Off-Manifold Refinement: Guiding Video Generators with a Frozen World Model

arXiv Computer Vision
Sep 11

World in World: Explore the World with World Models

World in World introduces a training‑free, inference‑time interface that transforms diverse control signals—such as source‑video observations, target‑view projections, geometry renderings, and retrieved states—into camera‑ and time‑labelled visual states. These states are processed by a frozen causal video model’s self‑attention, enabling tasks like camera‑controlled rerendering, long‑horizon revisiting, and human‑motion transfer without additional training. The method employs a correspondence router and evidence‑wise attention to align token identities and regulate auxiliary channel contributions during a single denoising pass.

By Chenxi Song, Yanming Yang, Chi Zhang
arXiv Computer Vision
Oct 12

VideoAWR: Reinforcing Video Flow Models with Decoupled-Timestep Advantage-Weighted Rectification

VideoAWR introduces a decoupled-timestep advantage‑weighted rectification framework for video flow models, separating guided rollouts from the optimization anchor to avoid geometric guidance blow‑up and cold‑start collapse. The method uses an EMA reference policy for guided rollouts while rectifying against an unguided conditional anchor, proving that the centered advantage cancels the anchor in expectation and retains only reward‑correlated covariance. Experiments on Wan2.1‑1.3B and 14B models show stable training and improved visual and motion quality in both CFG‑free and CFG‑enabled settings.

By Zheming Fu, Wenbin Ning, Ruizhe He, Wei Shang, Xiaoxiao Ma, Lianrui Mu, Chang Liu, Lei Wang, Siming Fu
arXiv Computer Vision
Oct 12

SimVTA: Simulation-Grounded Video-Trajectory Alignment for Driving World Action Models

SimVTA is a post‑training framework that enhances driving world action models by aligning simulated future videos with candidate trajectories. It samples trajectories, renders high‑reward futures in a real‑world simulator using 3D Gaussian Splatting, and prioritizes video supervision for high‑error futures. The approach improves planning performance, raising PDMS from 86.2 to 91.3 on NAVSIM v1 and achieving strong results on NAVSIM v2 and HUGSIM.

By Changhui Jing, Haochen Tian, Hongchen Li, Tianyu Li, Caojun Wang, Zihao Zhang, Yanhao Liu, Chengen Xie, Bailin Li, Hao Zhao, Zhenjie Yang
Hugging Face Trending Papers
Sep 10

World in World: Explore the World with World Models

World in World introduces a training‑free inference interface that lets users control autoregressive video world models from new viewpoints. By converting diverse control signals—source‑video observations, target‑view projections, geometry renderings, and retrieved states—into camera‑ and time‑labelled visual tokens, the system uses a frozen causal video model’s self‑attention to maintain synchronization, complete unseen regions, and recover past appearances. The method supports camera‑controlled rerendering, long‑horizon revisiting, and human‑motion transfer while preserving perceptual quality, temporal consistency, and camera‑following accuracy.

arXiv Computer Vision
Sep 3

SolarWM: Open Data and Scalable Training for Long-Horizon Video World Models

SolarWM is an open foundation for building interactive video world models, offering a reconfigurable multi‑source data engine that unifies 1.43 million clips from 10 datasets into a consistent, frame‑aligned format. It provides a backbone‑native adaptation framework that preserves native representations of models ranging from 5 B to 33 B parameters, and a three‑stage training recipe combining bidirectional adaptation, teacher‑forced autoregressive initialization, and distribution‑matching distillation. The resulting causal models can interact in real‑time over rollouts from minutes to hours, trained only on 5‑second sequences, and the project releases data, pipeline, recipes, weights, and framework for reproducible research.

By Junchao Huang, Guian Fang, Shengju Qian, Xianghao Kong, Zhuoran Zhao, Wei Huang, Yihua Du, Zixin Zhang, Justin Cui, Yuchao Gu, Yukang Chen, Xinting Hu, Tianyu He, Shaoshuai Shi, Zhuotao Tian, Xin Wang, Mike Zheng Shou, Li Jiang
arXiv Computer Vision
Sep 7

Persistent Robot World Models: Stabilizing Multi-Step Rollouts via Reinforcement Learning

The paper introduces a reinforcement learning post‑training scheme that trains robot world models on their own autoregressive rollouts, using a contrastive RL objective adapted from diffusion models. It also proposes a training protocol that compares multiple variable‑length futures, a multi‑view visual fidelity reward, and demonstrates state‑of‑the‑art rollout fidelity on the DROID dataset, outperforming baselines on LPIPS, SSIM, and human preference tests.

By Jai Bardhan, Patrik Drozdik, Josef Sivic, Vladimir Petrik
arXiv Computer Vision
Aug 31

Manifold4D: Denoising on Point Cloud Rendered Manifolds for Video Re-shooting

Manifold4D introduces a new denoising strategy for video re‑shooting that injects a rendered point‑cloud directly into the initial noise manifold, eliminating the need for the render to be an explicit conditioning stream during denoising. This approach allows the network to rely solely on the source video as a visual condition, improving camera‑control accuracy on the DAVIS‑Traj benchmark and Vista4D set, with significant reductions in rotation and translation errors while maintaining video fidelity. User studies confirm enhanced trajectory following and dynamic consistency, especially for large yaw amplitudes and even when the render is corrupted.

By Yongqi Mao, Zijia Dai, Zhishuo Liu, Wei Xu, Kaiwei Wang, Guotao Meng
arXiv Computer Vision
Oct 5

FlowHMR: Physically Plausible Motion Capture from Video

arXiv:2610.03691v1 Announce Type: new Abstract: We present FlowHMR, a framework for recovering physically plausible global 3D human motion from monocular video. Previous learning-based methods typica...

By Zhanke Wang, Chengfeng Zhao, Qing Shuai, Jingzhong Lin, Heng Li, Zeyu Ling, Yuxin Wen, Jing Li, Di Kang, Chunchao Guo, Linchao Bao
arXiv AI
Jun 10

BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression

arXiv:2606. 10135v1 Announce Type: cross Abstract: Transitioning bidirectional video diffusion models into an autoregressive paradigm improves the interactivity of video world models, but existing causal pipelines need many stages (control fine-tuning, autoregressive training, causal initialization, few-step distillation) and still trail bidirectional models in quality due to error accumulation.

By Shaohao Rui, Xiaofeng Mao, Zhanyu Zhang, Peijia Lin, Yansong Zhu, Yibo Zhang, Haibin Wan, Weijie Ma