arXiv AI

Scaffolding Foundation Models into Physical-World Agents Pushes the Frontier of Long-Horizon Navigation

The paper introduces NavMCP, a scaffolding framework that couples vision‑language models (VLMs) with navigation foundation models (NFMs) to enable long‑horizon physical‑world agents. NavMCP orchestrates three communication channels—intent, observation, and memory—to allow the VLM to decide what evidence to seek and the NFM to ground semantic sub‑goals into closed‑loop navigation, without retraining either model. The approach achieves state‑of‑the‑art results on several embodied question‑answering benchmarks and significantly outperforms episodic interfaces on the Unitree Go2 robot as task horizons lengthen.

arXiv AI
Aug 18

Neurosymbolic Embodied Agents

arXiv:2608. 16794v1 Announce Type: cross Abstract: Language and vision-language models generate plausible embodied plans but do not guarantee executability, as their outputs can violate environment dynamics or act on incorrectly grounded entities.

By Mohammad Albinhassan, Yuming Feng, Alessandra Russo, Pranava Madhyastha
Hugging Face Trending Papers
Aug 17

Neurosymbolic Embodied Agents

Language and vision-language models generate plausible embodied plans but do not guarantee executability, as their outputs can violate environment dynamics or act on incorrectly grounded entities. We present a neurosymbolic agent that factors long-horizon household tasks into task-directed visual exploration and constrained symbolic planning.

arXiv AI
Jul 7

Cortex: A Bidirectionally Aligned Embodied Agent Framework for Long-horizon Manipulation

arXiv:2607. 05377v1 Announce Type: cross Abstract: While recent Vision-Language-Action (VLA) models show promise toward generalist manipulation policies, they struggle with long-horizon tasks due to their Markovian nature-relying solely on current observations.

By Jiaqi Peng, Xiqian Yu, Delin Feng, Yuqiang Yang, Wenzhe Cai, Jing Xiong, Ganlin Yang, Jinliang Zheng, Jiafei Cao, Xueyuan Wei, Jiangmiao Pang, Yuan Shen, Tai Wang
arXiv AI
Jul 14

ABot-N1: Toward a General Visual Language Navigation Foundation Model

arXiv:2607. 10383v1 Announce Type: cross Abstract: Visual Language Navigation foundation models aim to unify deep reasoning for grounded spatial decisions with broad versatility for diverse embodied tasks.

By Ruiyan Gong, Yingnan Guo, Junjun Hu, Jintao Kong, Xiaoxu Leng, Tianlun Li, Weize Li, Fei Liu, Zhicheng Liu, Jia Lu, Minghua Luo, Chenlin Ming, Yanfen Shen, Jiyue Tao, Zhengbo Wang, Mingyang Yin, Minqi Gu, Zihao Guan, Wei Guo, Guoqing Liu, Huachong Pang, Menglin Yang, Zeqian Ye, Xiaoxiao Geng, Zhining Gu, Honglin Han, Di Jing, Hongyu Pan, Mingchao Sun, Kuan Yang, Jianfang Zhang, Yanghong Chen, Ye He, Wei Mei, Jiahao Shi, Xiangpo Yang, Yanqing Zhu, Zedong Chu, Xiaolong Wu, Mu Xu
arXiv AI
Jun 9

SpaceVLN: A Zero-Shot Vision-and-Language Navigation Agent with Online Spatial Cognitive Memory and Reasoning

arXiv:2606. 08992v1 Announce Type: cross Abstract: Vision-and-Language Navigation in continuous environments requires agents to understand the spatial structure of previously unseen environments in order to follow language instructions.

By Yucheng Deng, Pingrui Lai, Xinhai Li, Chenjia Bai, Xiaoheng Deng, Chengnuo Sun, Xuelong Li, Hua Yang
arXiv AI
Jun 16

ScoutVLA: UAV-Centric Active Perception via a Dual-Expert VLA Model for Open-World Embodied Question Answering

arXiv:2606. 14772v1 Announce Type: cross Abstract: Aerial Embodied Question Answering (EQA) requires Unmanned Aerial Vehicles (UAVs) to actively perceive the environment and answer natural language questions.

By Wenhao Lu, Zhengqiu Zhu, Xiaofeng Wang, Xiaoran Zhang, Yatai Ji, Yong Zhao, Yue Hu, Yingzhen Nie, Jinlong Zhu, Zheng Zhu
arXiv Computation and Language
6d ago

MineExplorer: Evaluating Open-World Exploration of MLLM Agents in Minecraft

MineExplorer is a benchmark designed to assess the open‑world exploration abilities of multimodal large language models (MLLMs) in Minecraft. It filters out tasks that rely heavily on Minecraft‑specific knowledge, organizes tasks into ReAct‑style capabilities, and composes atomic tasks into implicit multi‑hop challenges. A multi‑agent synthesis workflow creates reliable task graphs, sandbox scenes, and rule‑based milestone evaluators, and human evaluation confirms its superiority over a single‑agent baseline. Experiments show that while advanced MLLMs can handle many single‑hop tasks, they struggle with longer trajectories that require coordinating hidden prerequisites, and larger models or different thinking modes do not consistently improve performance.

By Tianjie Ju, Yueqing Sun, Zheng Wu, Wei Zhang, Yaqi Huo, Xi Su, Qi Gu, Xunliang Cai, Gongshen Liu, Zhuosheng Zhang
arXiv AI
Jun 8

Think Like a Pilot: Fine-Grained Long-Horizon UAV Navigation

arXiv:2606. 06836v1 Announce Type: cross Abstract: Language-guided UAV agents must execute long-horizon semantic instructions while producing smooth, physically feasible continuous flight commands, yet existing Vision-Language Navigation (VLN) benchmarks typically use discrete or coarse actions and existing UAV Vision-Language-Action (VLA) tasks focus on short, atomic maneuvers.

By Xiangyi Zheng, Xiangyu Wang, Qinan Liao, Zimu Tang, Yue Liao, Dongyue Lyu, Guodong Wang, Junjie Liu, Si Liu
arXiv AI
2d ago

LightNav-0: Eliciting VLM Spatial Intelligence for Generalist Embodied Navigation

arXiv:2608.30935v1 Announce Type: cross Abstract: Embodied navigation requires agents to translate heterogeneous goals and visual observations into actions across tasks, environments, and robot embod...

By Shaoan Wang, Aocheng Luo, Fei Huang, Jingyi Xu, Xiaoyang Wang, Yueyu Wang, Qianli Ma, Fan Yang, Ran Mei, Jia Wei, Jiangpeng Hu, Xuhao Liu, Hongming Chen, Yuanbin Shao, Yiyang Lin, Ziliang Li, Liang Pan, Xinhang Liu, Yuntao Ma, Tingxiang Fan