arXiv:2603. 03915v2 Announce Type: replace-cross Abstract: Large Language Models (LLMs) have shown remarkable potential in developing role-playing agents (RPAs).
By Ji-Lun Peng, Yun-Nung Chen
arXiv:2606. 18263v1 Announce Type: cross Abstract: Large language models (LLMs) are increasingly used to simulate human populations via persona prompting, often under the assumptions that richer persona descriptions improve behavioral fidelity, similarly sized attribute combinations are equally simulatable, and persona definitions generalize across tasks.
By Aanisha Bhattacharyya, Yaman Kumar Singla, Rajiv Ratn Shah, Changyou Chen, Jitendra Ajmera
arXiv:2606. 02470v1 Announce Type: new Abstract: The Model Context Protocol (MCP) has emerged as a transformative standard for connecting large language models (LLMs) with external data sources and tools, and has been rapidly adopted across personal applications and development platforms.
By Wenhao Wang, Peizhi Niu, Gongyi Zou, Xiyuan Yang, Jingxing Wang, Haoting Shi, Yaxin Du, Jingyi Chai, Xianghe Pang, Shuo Tang, Yanfeng Wang, Siheng Chen
PERSONAWEAVER is a new approach to procedural character generation that separates world building from behavioral specification, using manually curated banks of moral positions and conversational reactions to diversify character behavior. By applying this method across ten realistic and fantastical settings and three large language models, the system produces broader moral and interactional response distributions, varied interpersonal language, response length, sentiment, and less archetypal world attribute combinations compared to prior work.
By Maan Qraitem, Kate Saenko, Bryan A. Plummer
arXiv:2609.22607v1 Announce Type: new
Abstract: We argue here that the current dominant practice in LLM human simulation: prompting instruction-tuned assistant language models to role-play personas,...
By Minwoo Kang, T\'ea Wright, Seun Eisape, Ayush Raj, Suhong Moon, Joseph Suh, Alane Suhr, David M. Chan, John Canny
PersonaForge is a user‑simulation framework that generates realistic multi‑turn interactions between users and agentic systems, addressing the gap that most training data assumes single‑turn queries. It uses a four‑dimensional persona space, SOUL‑driven behavioral control calibrated to real‑user statistics, and Reverse Deep Construction from authentic seed queries to create a 6.3K‑record training set and a 138‑task benchmark called PersonaForge‑Bench across 20 professional domains. Experiments with Qwen3.5‑27B show that training with PersonaForge improves composite scores by 4.1%, especially in Task Completion (+6.0%) and Response Quality (+6.8%), while also reducing turns and tool calls, indicating more efficient interactions.
By Hanglong Lv, Dawei Zhu, Lei Li, Bowen Ye, Huaqiu Liu, Yifan Song, Bofei Gao, Weimin Xiong, Jinhao Dong, Chenhong He, Lingpeng Kong, Qi Liu, Tong Yang, Fuli Luo
arXiv:2609.22255v1 Announce Type: new
Abstract: Existing approaches to persona simulation with Large Language Models (LLMs) mostly rely on shallow character descriptions that fail to sustain coherent...
By Rotem Dror, Zohar Elyoseph, Yuval Haber, Elad Refoua, Oshrat Ayalon, Adir Solomon
The paper introduces PersonaLink, a training‑free method that distills a user’s interaction history into a bounded three‑field persona and iteratively refines it by self‑evaluating a frozen 7B language model on held‑out labeled data. Each refinement rewrites the persona only if it does not regress on that slice, ensuring the persona remains bounded and query‑independent. On a 200‑user news categorization task (LaMP‑2), PersonaLink achieves 0.745–0.755 accuracy, statistically indistinguishable from BM25 retrieval’s 0.760–0.765 accuracy, demonstrating that distilled personas can match retrieval for classification but not for regression tasks.
By JaeHa Yoon, Minjun Park, Seoyeon Kim, Jiwoo Lee, Hyunwoo Choi, Dohyun Kang
arXiv:2606. 02754v1 Announce Type: new Abstract: Personalization is a crucial capability of modern language agents.
By Peixuan Han, Hongyi Du, Jiayu Liu, Yihang Sun, Yutong Liu, Jiaxuan You
arXiv:2609.39882v1 Announce Type: new
Abstract: Pre-training equips large language models (LLMs) with a broad repertoire of behavioral patterns associated with roles, styles, values, and goals. Post-...
By Kemou Li, Zhuan Shi, Qizhou Wang, Fengpeng Li, Negar Rostamzadeh, Golnoosh Farnadi, Jiantao Zhou
RoleBreak is an open benchmark designed to evaluate long‑horizon role‑playing robustness in spoken dialogue systems. It includes 310 character‑based and user‑centered roles, 6,688 human‑verified dialogue turns, and 11,743 fine‑grained evaluation criteria, with 1,856 turns specifically targeting expressive vocal emotion. The benchmark stresses role consistency, interaction quality, safety, and affect over extended conversations, and the authors evaluated nine system configurations across full‑duplex, omni‑modal, and cascaded ASR–LLM–TTS paradigms.
By Yuqi Wang, Fengyuan Liu, Haochen Luo, Zhiqi Yu, Qi Liu
The paper examines whether fine‑tuning large language models (LLMs) with personality‑labelled data improves their ability to act as socially interactive agents. Two small open‑weight LLMs were fine‑tuned on a corpus of personality‑labelled social media posts and dialogues, and the resulting models were evaluated in various social interaction scenarios by independent LLM judges. The findings show that the fine‑tuned models do not outperform their baseline counterparts in role‑playing personalities, though they offer comparable text quality and increased linguistic diversity for the Qwen models; low inter‑rater agreement limits confidence in the results, suggesting future work should focus on training data quality and domain alignment.
By Tim Krabbe, Xiaodan Shi