arXiv:2609.38578v1 Announce Type: cross
Abstract: Cross-structural motion retargeting aims to transfer motion between different skeletal topologies. Despite recent progress, existing state-of-the-art...
By Kia-J\"ung Yang, Fabian H. Sinz, Pawe{\l} A. Pierzchlewicz
The paper introduces Interaction‑Aligned Pruning (IAprune), a training‑free method for visual token pruning in embodied manipulation tasks. IAprune jointly decides per‑frame budget and token selection, using semantic‑motion spatial agreement to choose between conservative and aggressive coverage, and applies geometric residual correction to focus on under‑represented boundaries. Experiments on four policies, three simulation benchmarks, and a real‑robot platform show that IAprune matches unpruned performance on LIBERO while achieving up to 1.54× speed‑up and 1.48× acceleration on a real robot.
By Jintao Cheng, Weibin Li, Haozhe Wang, Gang Wang, Yipu Zhang, Xiaoyu Tang, Jin Wu, Xieyuanli Chen, Yunhui Liu, Wei Zhang
arXiv:2609.01596v1 Announce Type: cross
Abstract: Real-world robotic assembly at sub-millimeter tolerances demands spatial precision, compliant interaction, and robustness to contact failures. We pre...
By Haoyuan Deng, Haichao Liu, Wenkai Guo, Yuan Ling, Zaijia Yang, Yuanjiang Xue, Haosheng Sun, Liangzi Wang, Ziwei Wang
arXiv:2605. 13548v3 Announce Type: replace-cross Abstract: Existing robotic foundation models, while powerful, are predicated on an implicit assumption of temporal homogeneity: treating all actions as equally informative during optimization.
By Daojie Peng, Fulong Ma, Jiahang Cao, Qiang Zhang, Xupeng Xie, Jian Guo, Ping Luo, Andrew F. Luo, Boyu Zhou, Jun Ma
arXiv:2606. 08530v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models achieve strong benchmark performance but still struggle in real-world deployment with unseen objects, background shifts, and different robot embodiments.
By Yuan Zhang, Shiqi Zhang, Yedong Shen, Shuai Dong, Jiajun Deng, Xin Zhang, Yuxuan Gao, Jiajia Wu, Xin Nie, Zhiyuan Cheng, Jianmin Ji, Yanyong Zhang, Xingyi Zhang, Jia Pan
arXiv:2609.13235v1 Announce Type: cross
Abstract: Networked manipulation endpoints couple perception to actuation across compute- and bandwidth-limited links, yet commonly exchange dense geometric st...
By Md Selim Sarowar, Sungho Kim
arXiv:2606. 06218v1 Announce Type: cross Abstract: A policy tuned for one robot often behaves differently on another, whether due to the sim-to-real gap, unknown payloads, or the differing dynamics of two instances of the same robot.
By Dongwon Son, Florian Shkurti, Jason Lee, Naman Shah, Beomjoon Kim, Dieter Fox
World Action Agent (WAA) is a multi‑agent framework that lets vision‑language models (VLMs) directly pilot robots by operating within a visual action workspace. The workspace provides automatically selected contact views, editable action rehearsals, and in‑view correction to refine decisions before low‑level execution. WAA learns procedural skills from expert videos and human teaching, and its interaction traces can train smaller VLMs, achieving state‑of‑the‑art success on LIBERO‑Pro and improving out‑of‑domain performance on robosuite and Qwen3.5‑9B.
By Yehang Zhang, Haojian Huang, Yifan Chang, Jianchong Su, Bohan Zhou, Yingjie Xu, Wosong Chen, Tianhao Zhou, Chenxu Wang, Tianyi Zhang, Yangkai Wei, Wenqian Li, Shiyuan Deng, Yinchuan Li, Ying-Cong Chen, Zexi Li
The paper introduces Distributed Dexterous Manipulation (DDM), a challenging control problem involving 64 soft delta robots arranged in an 8x8 grid. It presents a framework using spatially conditioned Multi-Agent Transformers (MATs) with adaptive layer norm, spatial contrastive embeddings, and a behavior cloning method fine‑tuned by Soft Actor Critic. Experiments demonstrate that MATs refine actions through stacked attention blocks, enabling long‑horizon planar manipulation in simulation and real‑world settings, while an action‑selection strategy reduces robot usage by about 65% and lowers wear‑and‑tear, achieving an average error of ~1.5 cm.
By Sarvesh Patil
Real-world robotic assembly at sub-millimeter tolerances demands spatial precision, compliant interaction, and robustness to contact failures. We present Facet-0, a robotic foundation model that predi...
arXiv:2607. 26985v1 Announce Type: cross Abstract: Deep reinforcement policy learning directly in physical robots (on-robot learning) remains bottlenecked by slow wall-clock training times.
By Gabe Everett, Brice Gunter, Ryan Vander Stelt, Cleiver Ruiz-Martinez, Blake Hull, Juan Rojas
RotVLA introduces a Vision‑Language‑Action framework that replaces discrete latent action encoding with a continuous rotational latent action representation on the group SO(n). This design provides continuity, compositionality, and structured geometry that better capture real‑world action dynamics, and a triplet frame learning scheme enforces meaningful temporal dynamics while preventing degeneration. Trained with 1.7 B parameters on large cross‑embodiment datasets, RotVLA achieves state‑of‑the‑art performance on LIBERO and RoboTwin2.0 benchmarks and shows strong real‑world manipulation results.
By Qiwei Li, Xicheng Gong, Xinghang Li, Peiyan Li, Quanyun Zhou, Hangjun Ye, Jiahuan Zhou, Yadong Mu