arXiv AI

AndroidReality: How Far Are Mobile Agents from the Real World?

arXiv:2608. 07775v1 Announce Type: new Abstract: Mobile agents have achieved promising results on clean online benchmarks such as AndroidWorld, yet their performance often degrades sharply in real-world deployment due to environmental variations and imperfect interface conditions.

arXiv AI
Aug 17

PhoneWorld: Scaling Phone-Use Agent Environments

arXiv:2605. 29486v2 Announce Type: replace-cross Abstract: A central bottleneck for phone-use agents is that controllable, reproducible environments covering real mobile behavior are hard to build at scale.

By Yuxuan Liu, Xin Lai, Junyi Li, Pengyuan Lyu, Jason, Yiduo Guo, Zhengyao Fang, Yang Ding, Yi Zhang, Weinong Wang, Huawen Shen, Xingran Zhou, Liang Wu, Fei Tang, Sunqi Fan, Shangpin Peng, Zheng Ruan, Anran Zhang, Chengquan Zhang, Han Hu, Benyou Wang, Ji-Rong Wen, Rui Yan, Zhengyang Tang
arXiv AI
Aug 19

MobileWorldSafety: Benchmarking GUI Agent Safety Against Environmental Injection Attacks in Android Apps

MobileWorldSafety is a benchmark that evaluates the safety of large language model–powered GUI agents on Android by exposing them to 142 real-world risk tasks involving environmental injection attacks. The benchmark uses a two‑stage verification pipeline—rule‑based checks for clear cases and an LLM judge for ambiguous ones—to distinguish safety failures from capability failures. Experiments on six agents show high vulnerability, with attack success rates between 40.4% and 66.9%, highlighting that current agents often fail to remain safe when faced with adversarial content presented as normal mobile context.

By Sujin Chen, Lijun Li, Tianyi Du, Jing Shao
arXiv AI
Aug 26

Are Android GUI Agents Robust Against Runtime Anomalies? AnTrap: Evaluating Agents in Dynamic Adversarial Environments

The paper introduces AnTrap, a benchmark that injects dynamic perturbations into Android GUI agent execution to evaluate robustness against runtime anomalies. It presents a taxonomy of anomalies across four layers—State, Thinking, Action, and Round—with ten subcategories, and a pipeline that maintains task solvability while adding realistic adversarial conditions. Experiments on 16 leading GUI models show universal vulnerability, and reinforcement learning can mitigate some traps but not deep contextual ones like state deadlock.

By Guo Gan, Yilun Zhao, Cong Chen, Jinbiao Wei, Tingyu Song, Zheyuan Yang, Lin Fu, Hong Zhou
arXiv AI
Sep 15

BlueLM-GUI Technical Report: A Real-Device-Centric Flywheel for Self-Improving Mobile GUI Agents

arXiv:2609.12394v2 Announce Type: replace Abstract: Mobile GUI agents are shifting from multi-module frameworks to native models trained end-to-end, yet industrial deployment faces three persistent g...

By Tong Ye, Kunyang Han, Guozhi Wang, Longqiang Luo, Zhifeng Ding, Yongxiang Zhang, Xiaolei Shen, Yuxuan Zhang, Zhuping Zhang, Tao Xu, Yue Pan, Yucheng Zhao, Yupei Hu, Yuanjiang Ouyang, Danfeng Shen, Runqi Lin, Hongda Cai, Zhaoxiong Wang, Mengjia Yan, Yingjie Zhong, Chen Zhou, Zeyu Zhang, Xuwen Zhu, Penggang Shi, Mingcheng Luo, Ziyang Wu, Min Jin, Mingfu Shen, Zairong Xu, Fan Zhang, Hao Wang, Liang Liu, Zhulin Xie, Lijun Yao, Xiao Liang, Liangmin Wen, Liqiang Feng, Feilong Wu, Min Hu, Min Chen, Guanjing Xiong, Xiaohu Ruan, Xiaoxin Chen
arXiv Computer Vision
Aug 31

Benchmarking General Mobile Assistants in Challenging Real-World Scenarios

The paper introduces GMA, a new benchmark for evaluating general mobile assistants in realistic, challenging scenarios. GMA expands on existing benchmarks by offering seven open‑source applications across diverse domains and 300 tasks organized into four difficulty tiers, ranging from simple actions to complex multi‑step workflows. The authors evaluate eight state‑of‑the‑art models, showing that performance drops sharply with task complexity, and conduct ablation studies on harness design—such as context retention and state tracking—to demonstrate how these choices can improve outcomes, especially for demanding workflows.

By Yiqi Zhu, Feiyu Gao, Jiaxing Fan, Jiahui Zeng, Minggang Wu, Chenliang Li, Haiyang Xu, Peng Li, Ming Yan, Yang Liu
arXiv AI
Sep 10

APPSim-Bench: Bridging Real-world Apps and Reproducible Evaluation for Mobile GUI Agents

APPSim-Bench is a new benchmark for mobile GUI agents that uses controllable simulated apps to balance realism and reproducibility. It includes 557 tasks across 17 popular Chinese and English apps, with a coding-agent-assisted and human-verified workflow that ensures deterministic evaluation. Evaluation of 19 agents shows that autonomous mobile execution is still far from perfect, with the best model completing only 50.27% of tasks and many failures in longer workflows and numerical reasoning.

By Jintian Feng, Long Chen, Xiao Yu, Jiayi Dai, Chenglong Liu, Haoru Wang, Zizhen Xue, Yuxuan Shi, Ziyang Wang, Yichen Gong
arXiv AI
Aug 25

GSAR: Goal-State-Anchor Rewards for Mobile GUI Agents with Self-Evolving Data Synthesis

arXiv:2608.22847v1 Announce Type: new Abstract: Vision-Language Models (VLMs) based GUI agents stand to benefit significantly from online reinforcement learning (RL). However, their training is bottl...

By Long Zhang, Yuhan Chen, Chaoran Zhang, Wanxia Cao, Kun Huang, Pengzhi Gao, Wei Liu, Jian Luan, Chenliang Li, Lixin Zou