Conflict-Based Lazy Search for Fast Multi-Manipulator Planning
arXiv:2607. 04124v1 Announce Type: cross Abstract: Employing multiple manipulators can boost efficiency and accomplish tasks that a single manipulator cannot do.
Zonal RL-RRT is a new path‑planning algorithm that partitions a map into zones using kd‑tree partitioning and employs Value Iteration as a high‑level decision maker. The method achieves a three‑fold improvement in time efficiency over basic sampling methods such as RRT and RRT* in forest‑like maps, and outperforms heuristic‑guided methods like BIT* and Informed RRT* by 1.5× in runtime while maintaining robust success rates across 2D to 6D environments. It also shows on average a 1.5× better performance than learning‑based methods such as NeuralRRT* and MPNetSMP, and has been validated in simulations of a UR10e arm manipulator in MuJoCo.
arXiv:2607. 04124v1 Announce Type: cross Abstract: Employing multiple manipulators can boost efficiency and accomplish tasks that a single manipulator cannot do.
arXiv:2608. 06702v1 Announce Type: cross Abstract: Lifelong Multi-Agent Path Finding (LMAPF) requires generating collision-free paths for large agent fleets under strict real-time constraints.
arXiv:2503. 01236v3 Announce Type: replace-cross Abstract: This paper addresses fixed-graph terrain-aware path refinement, in which a global planner is restricted to a predefined route space and may remain optimal within that space while missing lower-cost terrain corridors available in the native-resolution map.
DiffuSearch is a hybrid trajectory planner for autonomous driving that unifies objectives across both generation and refinement stages. It first uses a guided diffusion model to produce scene-consistent joint trajectories, then refines them with a Monte Carlo Tree Search that shares the same driving goals—collision avoidance, drivable area compliance, comfort, and progress. Experiments on nuPlan and interPlan benchmarks show that this synergy reduces collisions and improves comfort, especially in complex interactive scenarios.
arXiv:2607. 08894v1 Announce Type: new Abstract: Large Language Model (LLM) agents have shown promise in multi-step planning tasks, but existing approaches like LATS (Language Agent Tree Search) and ReAct rely heavily on LLM inference during planning, leading to high computational costs and stochastic behavior.
The paper investigates Joint-Embedding Predictive World Models (JEPA-WMs), a class of methods that perform planning in a learned representation space rather than raw input space. It systematically studies how model architecture, training objectives, and planning algorithms influence success across simulated and real‑world robotic tasks, and proposes a JEPA-WM variant that surpasses established baselines in navigation and manipulation. The authors provide code, data, and checkpoints for reproducibility.
arXiv:2608. 05588v1 Announce Type: cross Abstract: Lifelong Multi-Agent Path Finding (LMAPF) requires repeatedly planning collision-free paths for agents that continuously receive new goals upon reaching their current ones.
arXiv:2604. 07084v2 Announce Type: replace-cross Abstract: Open-loop end-to-end neural motion planners have recently been proposed to improve motion planning for robotic manipulators.
arXiv:2607. 15610v1 Announce Type: cross Abstract: Reinforcement learning (RL) has become a key approach for training LLM agents, yet popular methods such as GRPO/RLOO rely on multiple independently sampled complete trajectories for advantage estimation.
arXiv:2504. 16738v3 Announce Type: replace-cross Abstract: Planning long-horizon manipulation motions using a set of predefined skills is a central challenge in robotics; solving it efficiently could enable general-purpose robots to tackle novel tasks by flexibly composing generic skills.
arXiv:2608. 15175v1 Announce Type: cross Abstract: Uncrewed aerial vehicles (UAVs) are increasingly deployed for autonomous navigation in complex outdoor environments, where dynamic conditions and mission requirements require intelligent adaptive decision-making.
arXiv:2603. 18624v2 Announce Type: replace-cross Abstract: Zero-shot object-goal navigation (ZSON) requires navigating unknown environments to find a target object without task-specific training.