arXiv:2609.24819v1 Announce Type: cross
Abstract: Mesopic and low-light display transforms require, as their driving signal, a per-pixel scotopic-to-photopic luminance ratio (S/P); the exact spectral...
By Naoyuki Uchida
The study audits four image aesthetic scorers—LAION-Aesthetics, PickScore, ImageReward, and HPSv2—using pixel‑level interventions on skin tone and body type in both synthetic and real images. It finds that most scorers exhibit a fidelity preference: unaltered images receive the highest scores, while perturbations in either direction are penalized in an inverted‑U pattern, and this effect is largely independent of the skin operator. Synthetic‑only audits are misleading, as the apparent preference for darker skin in synthetic faces reverses or weakens when evaluated on real faces, and cross‑scorer results vary widely, underscoring the need for real‑data, within‑image causal isolation to accurately assess demographic bias.
By Mingyang Xu
arXiv:2608. 06075v1 Announce Type: cross Abstract: Commercial vision-language models are reshaping computer vision, with visual priors broad enough to rival task-specific systems.
By Shilin Hu, Jingyi Xu, Dimitris Samaras, Hieu Le
arXiv:2609.24158v1 Announce Type: new
Abstract: Reconstructing expressive and relightable 3D head avatars from monocular videos remains challenging in computer vision, as it requires accurate modelin...
By Jiankuo Zhao, Xiangyu Zhu, Jijie Li, Baiqin Wang, Shukai Chen, Zhen Lei
arXiv:2609.37115v1 Announce Type: new
Abstract: We revisit the role of appearance modeling in 3D Gaussian Splatting (3DGS) and show that limited expressiveness in view-dependent reflectance is a key...
By Pratik Singh Bisht, Andreas Kolb
arXiv:2606. 20094v1 Announce Type: cross Abstract: Makeup transfer models enable fun augmented reality (AR) experiences as well as virtual try-on (VTO) for online makeup shopping.
By Nefeli Andreou, Angel Mart\'inez-Gonz\'alez, Sabine Sternig, Matthieu Guillaumin, Epameinondas Antonakos, Michael Opitz
MirrorDistill introduces an illumination‑aware latent distillation framework for low‑light image enhancement. It trains a lightweight student encoder‑decoder by aligning its intermediate features with clean‑domain targets generated by a teacher decoder, using feature mirroring and illumination‑aware weighting to emphasize underexposed regions. The method achieves state‑of‑the‑art performance on the LOL‑v2‑Real benchmark while maintaining the lowest computational complexity, and the code is released as open source.
By Farida Mohsen, Tala Zaim, Nurul Izni Rusli, Ali Al-Zawqari, Ali Safa, Samir Brahim Belhaouari
Commercial vision-language models are reshaping computer vision, with visual priors broad enough to rival task-specific systems. This raises a natural question: do they reduce the need for classic, physics-informed low-level vision?
arXiv:2607. 21434v1 Announce Type: cross Abstract: Video face swapping has no natural paired supervision: no real footage exists of one person's face performing another person's video.
By Logan Robbins
The paper introduces a benchmark called Shedding Light to evaluate how well generative image models understand and reproduce lighting. The benchmark tests models by asking them to inpaint a simple object, called a light probe, into real photographs and then compares the generated probe to the ground truth to assess lighting direction, colour, and radiance. The authors provide a scalable protocol and open-source code and data for systematic assessment of photometric accuracy in future models.
By Justine Giroux, Jack Oliver Hilliard, Yannick Hold-Geoffroy, Javier Vazquez-Corral, Jean-Fran\c{c}ois Lalonde
We present Generative Relightable Avatars (GRA), a person-specific method for photorealistic free-view rendering and environment-map relighting of full-body humans. We postulate that modeling fine-grained appearance details is inherently a one-to-many problem that can benefit from a generative formulation.
arXiv:2512.06174v3 Announce Type: replace
Abstract: Generating realistic cast shadows for inserted foreground objects requires reasoning about scene geometry and illumination. However, most learning-...
By Shilin Hu, Jingyi Xu, Akshat Dave, Dimitris Samaras, Hieu Le