AI Fiction in the Wild
arXiv:2606. 22748v2 Announce Type: replace-cross Abstract: Some professional authors are beginning to use AI tools to help produce their fiction writing.
arXiv:2603. 13545v2 Announce Type: replace Abstract: AI development has a fiction dependency problem.
arXiv:2606. 22748v2 Announce Type: replace-cross Abstract: Some professional authors are beginning to use AI tools to help produce their fiction writing.
arXiv:2607. 20449v1 Announce Type: cross Abstract: LLMs are trained predominantly on human-authored text, yet the structural and narrative conventions embedded in that text are rarely examined as a source of systematic behavioral influence, or as a governance risk in deployed systems.
arXiv:2608. 12630v1 Announce Type: cross Abstract: While large language models can generate entire novels, there is little information about the level of formal variation in their output over many generations.
arXiv:2605. 17064v2 Announce Type: replace Abstract: Large language models are optimized for instruction following and agentic tasks remain poorly aligned with the requirements of high-quality creative writing.
arXiv:2607. 19038v1 Announce Type: cross Abstract: Translating novels into films poses a grand challenge for generative artificial intelligence, requiring conversion of abstract literary prose into long-form, multi-scene visual narratives.
The House with a Million Windows (HWAMW) is an LLM-based interactive fiction system that lets users narrate a story and then view it through a series of AI-generated "windows" that reframe the narrative in various literary styles. The system is grounded in the psychological restorying intervention, aiming to deepen users' exploration of meaning in their personal stories. Empirical results indicate that HWAMW enhances users' sense of narrative identity, and expert reviews suggest it achieves this by facilitating restorying rather than simply generating new content.
The paper investigates how Large Language Models (LLMs) construct fictional worlds, specifically examining setting as a measurable aspect of storyworld creation. By generating 1,000 AI stories per model in English and German and comparing them to human-authored fiction from Project Gutenberg, the authors classify narrative space into five categories—action, perceived, visual, descriptive, and no space—using fine‑tuned BERT classifiers. Results show that human texts mainly use action space, grounding narratives in character-environment interaction, while LLMs consistently overproduce perceived space, focusing on atmosphere and affect, with this pattern varying by model and language.
The paper investigates how large language models (LLMs) engage with long-form narratives by comparing their generated novel summaries to human-authored ones. Researchers align sentences from 150 human-written summaries to specific chapters, highlighting the challenge of this alignment task and the complexity of summarization. They find stylistic differences and that LLMs tend to focus more on the ends of texts, suggesting insights into why models may struggle with narrative comprehension.
arXiv:2609.38406v1 Announce Type: new Abstract: Access to real-world information is often noisy and fragmented. Constructing a coherent narrative from such fragments requires models to reconstruct mi...
arXiv:2606. 16240v1 Announce Type: cross Abstract: Activation steering has emerged as a powerful tool for shaping the behaviour of large language models at inference time, yet most prior work injects a \emph{single} semantic direction into the residual stream.
arXiv:2608. 18041v2 Announce Type: replace Abstract: Reading fiction or encountering narrative generally does not merely add information.
A rhetorical figure that Cicero and Quintilian catalogued two thousand years ago reappears, systematically, in the text of large language models: epanorthosis, the self-correction of the specimen «This is not a course. It is a journey of transformation».