Hugging Face Trending Papers

Towards Better Agents for Multi-Turn User Interaction: The Next User Turn Is More Than Context

User-facing tool agents must coordinate dialogue and tool use as user goals unfold over multiple turns. Yet interactive reinforcement learning typically reduces each rollout to a terminal reward, assigning the same credit to effective elicitation, errors, and later repair.

arXiv AI
Jul 31

MICA: Multi-granularity Intertemporal Credit Assignment for Long-Horizon Emotional Support Dialogue

arXiv:2603. 06194v3 Announce Type: replace-cross Abstract: Reinforcement learning (RL) for large language models (LLMs) has shown strong performance in single-turn tasks, but extending it to multi-turn interaction remains challenging due to sparse rewards and poor per-turn credit assignment.

By Naifan Zhang, Ruihan Sun, Jinwei Su, Hengjie Yang, Zhengyuan Pan, Zhaohan Chen, Xiaofan Zhang
arXiv AI
Jun 30

Pushing Forward Pareto Frontiers of Proactive Agents with Behavioral Agentic Optimization

arXiv:2602. 11351v2 Announce Type: replace Abstract: Proactive large language model (LLM) agents aim to actively plan, query, and interact over multiple turns, enabling efficient task completion beyond passive instruction following and making them essential for real-world, user-centric applications.

By Yihang Yao, Zhepeng Cen, Haohong Lin, Shiqi Liu, Zuxin Liu, Jiacheng Zhu, Zhang-Wei Hong, Laixi Shi, Ding Zhao
arXiv AI
2d ago

ARC: Fair Relative Advantage Comparison in Open-Ended Real-World Interaction

arXiv:2608. 13622v1 Announce Type: new Abstract: Open-ended real-world interaction admits multiple valid behaviors: an agent may answer directly, ask for clarification, provide progress updates, or confirm before acting.

By Yongqi Tong, Tan Li Hui Faith, Choy Zhen Wen Marcus, Zhou Jin, Kewei Fu, Jiang-Ming Yang, Jianshe Li, Xin Zhang
arXiv AI
Jul 14

EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents

arXiv:2607. 09773v1 Announce Type: new Abstract: Computer-use agents must solve long-horizon tasks through repeated interaction with partially observable, multimodal desktop environments.

By Mianqiu Huang, Taofeng Xue, Chong Peng, Jinrui Ding, Sicheng Fan, Jiale Hong, Yufei Gao, Xiaocheng Zhang, Linsen Guo, Xin Yang, Dengchang Zhao, Yuchen Xie, Peng Pei, Xunliang Xie, Xipeng Qiu