arXiv AI

ViPlan: A Benchmark for Visual Planning with Symbolic Predicates and Vision-Language Models

arXiv AI
Sep 16

Bridging Learned Visual Perception and Symbolic Belief-Space Planning

The paper introduces a new paradigm called VLM-as-probabilistic-grounder, which models the uncertainty of Vision‑Language Model (VLM) predicate groundings as a probability distribution over symbolic states. This probabilistic grounding allows belief‑space planning, producing more robust plans in partially observable settings. Experiments in simulated household robot environments demonstrate that this approach improves robustness and task success compared to deterministic grounding methods.

By Guy Azran, Michael Navat, Sarah Keren
arXiv AI
Aug 24

Is Visual Prompting All You Need? Studying VLM Spatial Reasoning under Progressive Visual Scaffolds

The paper investigates how visual presentation affects vision‑language models (VLMs) on the SPaRC spatial planning benchmark. By adding lightweight input‑side scaffolds that keep the visual modality but make spatial structure clearer, the authors achieve up to a 34.0‑percentage‑point accuracy boost across multiple VLMs, and an additional 4.6 points when combined with GRPO training. Analyses reveal that these improvements stem mainly from reduced grounding errors, while rule‑based reasoning remains difficult, highlighting visual presentation as a key determinant of whether VLM benchmarks test grounded perception, downstream reasoning, or both.

By Lars Benedikt Kaesberg, Tianyu Yang, Florian Valentin Wunderlich, Terry Ruas, Jan Philip Wahle, Daniel Kurzawe, Bela Gipp
arXiv Computer Vision
5d ago

Plan-Bench: Can Existing VLMs Go Well Beyond Perception to Reason and Plan in Embodied Worlds?

arXiv:2610.18836v2 Announce Type: replace Abstract: Vision-Language Models (VLMs) have achieved strong performance in visual perception and spatial reasoning, leading to growing interest in using the...

By Juntong Feng, Qingan Liu, Jingru Dong, Yue Zhu, Weiming Zheng, Yujie Cheng, Xinzhe Han, Shuai Hao, Yunzhi Zhuge, Haiwen Diao, Huchuan Lu
arXiv Computer Vision
Oct 2

Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

The paper introduces GTA‑VLA, an interactive Vision‑Language‑Action framework that lets users guide robot policies with explicit visual cues such as affordance points, boxes, and traces. Unlike traditional direct sense‑to‑act models, GTA‑VLA incorporates a spatial‑visual Chain‑of‑Thought that blends human guidance with internal task planning, and couples this reasoning module with a lightweight reactive action head for efficient execution. Experiments on the SimplerEnv WidowX benchmark show a state‑of‑the‑art 81.2 % success rate, and the framework significantly improves task success under out‑of‑domain visual shifts and spatial ambiguities, demonstrating the benefit of interactive reasoning for failure recovery in embodied control.

By Yiran Ling, Qing Lian, Jinghang Li, Qing Jiang, Tianming Zhang, Xiaoke Jiang, Chuanxiu Liu, Jie Liu, Lei Zhang
arXiv AI
Jun 4

Dive into the Scene: Breaking the Perceptual Bottleneck in Vision-Language Decision Making via Focus Plan Generation

arXiv:2606. 04046v1 Announce Type: cross Abstract: In embodied vision-language decision making tasks such as robotic manipulation and navigation, Vision-Language and Vision-Language-Action Models (VLMs & VLAs) are powerful tools with different benefits: VLMs are better at long-term planning, while VLAs are better at reactive control.

By Boyuan Xiao, Bohong Chen, Yumeng Li, Ji Feng, Yao-Xiang Ding, Kun Zhou
arXiv AI
Aug 18

Neurosymbolic Embodied Agents

arXiv:2608. 16794v1 Announce Type: cross Abstract: Language and vision-language models generate plausible embodied plans but do not guarantee executability, as their outputs can violate environment dynamics or act on incorrectly grounded entities.

By Mohammad Albinhassan, Yuming Feng, Alessandra Russo, Pranava Madhyastha