We introduce CameraAnything, the first unified framework for camera controlled video editing that enables joint control of both intrinsic and extrinsic camera parameters. Existing approaches either rely on expensive 3D reconstruction to achieve full camera functionality or restrict editing to extrinsic parameter manipulation.
arXiv:2510.24904v2 Announce Type: replace
Abstract: Although recent video generative models are getting more capable of following external camera controls, imposed by either text descriptions or came...
By Qiucheng Wu, Handong Zhao, Zhixin Shu, Jing Shi, Yang Zhang, Shiyu Chang
arXiv:2603.11421v2 Announce Type: replace
Abstract: Text-driven video generation has democratized film creation, but camera control in cinematic multi-shot scenarios remains a significant block. Impl...
By Songlin Yang, Zhe Wang, Xuyi Yang, Songchun Zhang, Xianghao Kong, Taiyi Wu, Xiaotong Zhao, Ran Zhang, Alan Zhao, Anyi Rao
arXiv:2604. 06010v2 Announce Type: replace Abstract: Video fundamentally intertwines two crucial axes: the dynamic content of a scene and the camera motion through which it is observed.
By Yukun Wang, Ruihuang Li, Jiale Tao, Shiyuan Yang, Liyi Chen, Zhantao Yang, Handz, Yulan Guo, Shuai Shao, Qinglin Lu
BulletTime presents a 4D‑controllable video diffusion framework that separates scene dynamics from camera pose, allowing precise manipulation of both temporal and spatial aspects of generated videos. The model conditions on continuous world‑time sequences and camera trajectories, integrating them via a 4D positional encoding in the attention layer and adaptive normalizations for feature modulation. A specially curated dataset with independently parameterized temporal and camera variations is used for training, and the resulting system demonstrates robust real‑world 4D control while maintaining high generation quality and surpassing prior methods in controllability.
By Yiming Wang, Qihang Zhang, Shengqu Cai, Tong Wu, Jan Ackermann, Zhengfei Kuang, Yang Zheng, Frano Raji\v{c}, Siyu Tang, Gordon Wetzstein
arXiv:2609.37229v1 Announce Type: new
Abstract: Human motion defines an action, while a camera trajectory determines how it is presented. Camera generation for a given human motion and joint human-ca...
By Jingzhong Lin, Zhanke Wang, Heng Li, Wenxiang Liu, Zhao Zhang, Kecheng Tang, Dongdong Xiang, Changbo Wang, Di Kang, Chunchao Guo, Linchao Bao, Gaoqi He
arXiv:2609.15863v1 Announce Type: new
Abstract: Video diffusion models are stochastic and hard to control: precise content often requires repeated sampling without guaranteed success, and long-horizo...
By Xiaofeng Mao, Peijia Lin, Shaohao Rui, Yibo Zhang, Haibin Wan, Weijie Ma
CameraEditor is a new framework that transforms camera-controlled image editing into a temporal sequence prediction problem. By using video diffusion models, it incorporates a geometric perception module and dynamic reference routing to create precise visual references through dynamic panorama cropping. The method also inserts intermediate transition frames to handle large perspective shifts, maintaining content identity and spatial coherence, and is evaluated on a dataset of 5,760 instances with a benchmark of 462 test cases, achieving state‑of‑the‑art performance.
By Xin Shen, Chengyou Jia, Keshuo Xing, Zifeng Zhu, Changliang Xia, Bowen Ping, Zhuohang Dang, Hangwei Qian, Minnan Luo
The paper introduces 4DStreamCtrl, a system that unifies camera motion, object trajectories, and depth into a single 3D point‑track representation, enabling joint control, depth editing, and motion transfer in a single forward pass. By mining in‑the‑wild video for 3D motion supervision and encoding it with a lightweight Geometric Motion Head, the authors train a causal streaming student that can generate arbitrarily long videos in just four denoising steps, achieving 20 FPS on a single high‑end GPU for 480p video. This approach outperforms prior camera‑only, 2D, and offline‑3D methods in motion‑control precision while maintaining temporal coherence over hundreds of frames, thereby enabling interactive 4D‑controllable streaming generation for the first time.
By Shiqian Li, Chenguo Lin, Zhiguang Liu, Yu Tang, Jiarong Ou, Rui Chen, Yixin Zhu
arXiv:2610.02180v1 Announce Type: cross
Abstract: Current controllable video generation systems often rely on 2D motion trajectories or sparse drag signals for object motion. These controls are ambig...
By Jiahan Zhang, Chaohao Yang, Namitha Guruprasad, Vivekjyoti Banerjee, Trong-Tung Nguyen, Alan Yuille, Anand Bhattad
arXiv:2609.39504v1 Announce Type: cross
Abstract: We present PartiCam, a training-free Particle filtering rooted method for improved Camera controlled video generation. Generating videos that follow...
By Amine Ouasfi, Runjia Li, Junlin Han, Eric Marchand, Philip H. S. Torr, Adnane Boukhayma
arXiv:2607.14935v2 Announce Type: replace
Abstract: Recent advances in video understanding have spanned motion, long video, and streaming interaction, driving this field toward real-world application...
By Xinhao Li, Yuhan Zhu, Xiangyu Zeng, Yuhao Dong, Haoning Wu, Zhiqiu Zhang, Yuandong Yang, Changlian Ma, Qingyu Zhang, Yansong Shi, Xinyu Chen, Haoran Chen, Zizheng Huang, Jun Zhang, Kun Ouyang, Lin Sui, Ziang Yan, Yicheng Xu, Chenting Wang, Yinan He, Hongjie Zhang, Yi Wang, Yu Qiao, Yali Wang, Ziwei Liu, Kai Chen, Limin Wang