Lyria 3 Pro: Create longer tracks in more
Introducing Lyria 3 Pro, which unlocks longer tracks with structural awareness. We’re also bringing Lyria to more Google products and surfaces.
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A new way to express yourself: Gemini can now create music
The Gemini app now features our most advanced music generation model Lyria 3, empowering anyone to make 30-second tracks using text or images.
Whareformer: Learning to Track What is Where in Long Egocentric Videos
The recently established 'Out of Sight, Not out of Mind' (OSNOM) task for egocentric videos focuses on tracking objects that are moved by the camera wearer, online, maintaining knowledge of instance locations throughout the video even when they leave the field of view or become heavily occluded. In this paper, we propose the first learning-based solution to the OSNOM task: Whareformer, a transformer-based model with two components: an updatable memory of established tracks and a track assignment module that associates observations with existing tracks in a feed-forward manner.
TrackEverything: Long Horizon Dense Tracking via De-Duplicating 3D Scene Representations
TrackEverything is a 3D point tracker that overcomes the trade‑off between sparse long‑horizon tracking and dense short‑clip tracking by representing videos as persistent 3D scene tracks in world coordinates. It introduces voxel‑based de‑duplication at sliding‑window boundaries, a two‑stage refinement process (endpoint refiner and lightweight trajectory refiner), and a 3D WAFT module that replaces memory‑heavy 4D correlation volumes with efficient feature sampling. The method can track all visible points in videos longer than 1000 frames using only 40 GB of GPU memory, outperforming existing dense trackers on short clips and matching sparse trackers on long sequences.
TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting
arXiv:2609.27868v1 Announce Type: cross Abstract: Octree-based 3D Gaussian Splatting organizes anchors into multi-level hierarchies for level-of-detail rendering, but features at different levels are...
Visualizing High-Dimensional Graph Embeddings via Informed Multi-View Projections
arXiv:2606. 31119v1 Announce Type: new Abstract: Graphs are commonly visualized in 2D, where humans readily interpret spatial relationships, yet such layouts often distort higher-dimensional structure.
ELSA3D: Elastic Semantic Anchoring for Unified 3D Understanding and Generation
arXiv:2607. 06565v1 Announce Type: cross Abstract: Unified 3D foundation models aspire to generate 3D assets and reason about them in language within a single backbone, but their text-3D interaction remains largely implicit.
Meta is back with Muse Glimmer: local, agentic, multimodal, and open source
LeVo 2: Stable and Melodious Song Generation via Hierarchical Representation Modeling and Progressive Post-Training
arXiv:2606. 30642v1 Announce Type: cross Abstract: Full-length song generation must preserve coherence and musicality, render detailed vocal and accompaniment acoustics, and follow lyrics and prompts.
SILSA: Sliding-Window Slice Latents for Topology-Preserving High-Resolution 3D Generation
arXiv:2610.02201v1 Announce Type: cross Abstract: High-resolution 3D generation increasingly relies on voxel latents and multi-stage pipelines that first predict active structure and then synthesize...
DragOn: A Benchmark and Dataset for Drag-Based GUI Interactions
arXiv:2606. 06322v1 Announce Type: new Abstract: GUI agents - vision-based models that control desktops, web browsers, and mobile devices through graphical user interfaces - promise to automate a wide range of digital tasks.
Identity-Consistent Analysis of Long-Shot Windsurfing Video: A Domain-Specific Offline Tracking System
arXiv:2609.24492v1 Announce Type: new Abstract: Long-shot windsurfing video combines small targets, large camera pans, prolonged overlaps, and rapidly changing backgrounds. The desired output is not...