Non-rigid 3D shape matching is a fundamental task in computer vision and graphics. In this paper, we propose a hybrid self-supervised method based on a coarse-to-fine strategy, which ensures consistency between the coarse mapping and the refined correspondence produced by our refinement module.
arXiv:2606. 30131v1 Announce Type: cross Abstract: Functional maps are the cornerstone of recent non-rigid 3D shape matching methods due to their efficiency and performance.
By Dongliang Cao, Florian Bernard
Merging multiple 3D Gaussian Splatting (3DGS) scenes into a single unified Gaussian representation is essential for large-scale 3D mapping and long-term map management. Despite its importance, this area remains underexplored, and existing solutions exhibit several limitations.
arXiv:2511. 16624v2 Announce Type: replace-cross Abstract: We present SAM 3D, a generative model for visually grounded 3D object reconstruction, predicting geometry, texture, and layout from a single image.
By SAM 3D Team, Xingyu Chen, Fu-Jen Chu, Pierre Gleize, Kevin J Liang, Alexander Sax, Hao Tang, Weiyao Wang, Michelle Guo, Thibaut Hardin, Xiang Li, Aohan Lin, Jiawei Liu, Ziqi Ma, Anushka Sagar, Bowen Song, Xiaodong Wang, Jianing Yang, Bowen Zhang, Piotr Doll\'ar, Georgia Gkioxari, Matt Feiszli, Jitendra Malik
arXiv:2511.21265v2 Announce Type: replace
Abstract: Learning-based image matching critically depends on large-scale, diverse, and geometrically accurate training data. 3D Gaussian Splatting (3DGS) en...
By Juncheng Chen, Chao Xu, Yanjun Cao
The paper introduces Ex‑Sim(3)‑Reg, a fast and robust method for pruning 2D‑3D correspondences by reformulating the problem as an extended Sim(3) registration that explicitly accounts for depth noise. The authors provide a theoretical justification and demonstrate that their approach improves registration recall by up to 24.7% on several benchmark datasets, outperforming state‑of‑the‑art baselines. The code for the method is publicly available on GitHub.
By Pei An, Muyao Peng, Junfeng Ding, Jiaqi Yang, Liangliang Nan
GRIP is a pose‑conditioned refinement framework that improves pixel‑to‑point matching for image‑to‑point‑cloud registration. It mitigates the mismatch between grid‑based image descriptors and unordered point cloud descriptors by softly rendering learned 3D point features onto the image grid using Gaussian feature splatting. The resulting rendered point‑derived feature map is fused with image features via a pixel‑aligned transformer, enabling visual semantic and geometric cues to interact in a shared 2D representation, which is then decoded and propagated to finer resolutions for dense correspondence estimation and final pose refinement. Experiments on RGB‑D Scenes V2 and 7 Scenes show state‑of‑the‑art inlier ratios and competitive registration recall, especially under stricter evaluation thresholds.
By Karim Slimani, Catherine Achard, Eric Marchand, Brahim Tamadazte
P-CORE introduces a self‑supervised surface consistency technique for point‑based neural representations, enabling robust adaptation to large deformations without needing ground‑truth deformed images. By generating random deformations and enforcing that the predicted surface after deformation matches the deformation applied to the original surface prediction, the method leverages attention‑based point representations with a learned interpolation kernel. Experiments on synthetic benchmarks and real‑world datasets show improved zero‑shot editing performance and reduced artifacts compared to existing point‑based approaches.
By Yanshu Zhang, Shichong Peng, Mehran Aghabozorgi, Alireza Moazeni, Ke Li
TokenMatch is a transformer-based model that estimates 3D shape correspondences by adaptively tokenising meshes into curvature-guided patches. Trained only on the BeCoS partial-to-partial dataset, it generalises to full-shape matching without retraining, using self‑ and cross‑attention to learn patch‑ and point‑level relations. Evaluated on CP2P, PSMAL, BeCoS, FAUST, SCAPE, and SHREC'19, TokenMatch consistently outperforms existing methods in mean geodesic error and intersection‑over‑union while achieving sub‑second inference speeds.
By Adeela Islam, Zorah L\"ahner, Vittorio Murino, Vladislav Golyanik
DMM-Align introduces a closed‑loop framework for 2D‑3D registration that jointly refines correspondences, estimates pose, and learns representations using a shared differentiable geometric state. The method employs two diffusion processes: a geometry‑aware diffusion that improves the soft matching matrix for robust correspondence estimation, and a geometry‑conditioned diffusion teacher that feeds pose‑induced supervision back into feature learning. Experiments on 7‑Scenes and RGB‑D Scenes V2 show that DMM‑Align outperforms strong baselines, particularly in low‑overlap and heavily occluded scenarios, demonstrating the value of closed‑loop geometric feedback.
By Chongjian Wang, Junjie Gao
The paper introduces DPA-I2P, a depth-guided projective alignment method for image-to-point-cloud registration in autonomous driving. It employs Ray-Conditioned Metric Depth Encoding and Projection-Consistent Vision Lifting to align depth and visual cues geometrically, and uses Cross-Modal Query Pruning to enhance matching stability. Experiments on KITTI and nuScenes show significant reductions in rotation and translation errors compared to existing implicit baselines.
By Wenxin Zhang, Hang Li, Zhiwei Xu, Qiankun Dong, Gang Wang, Tao Li
The paper introduces Mask 2D-3D, an Adaptive Dual-Masked Autoencoder Network designed for image-to-point cloud registration. It proposes an Intermodal Dual-MAE Framework (ID-MAE) with a Similarity-based RL Masking Strategy (SRLM) that adaptively masks informative positions using cross-modal similarity and reinforcement learning. Experiments on RGB-D Scenes v2 and 7-Scenes benchmarks demonstrate state-of-the-art performance in this registration task.
By Zhixin Cheng, Jiacheng Deng, Xiaotian Yin, Baoqun Yin, Richang Hong, Tianzhu Zhang