arXiv Machine Learning

Attribution Markets: A Fisher-Market Formulation for Fractional Credit Assignment Between Planned Tasks and Performed Actions

arXiv:2607. 20694v1 Announce Type: new Abstract: Personal and organizational planning systems maintain two records that drift apart: what was planned (a task's effort budget) and what was done (a logged action's duration and description).

arXiv Machine Learning
Jun 3

Human-in-the-Loop Contextual Bandits for Short-Term Rental Dynamic Pricing: Structural Equivalence of Historical Warm-Up and Approval-Gated Live Learning

arXiv:2606. 02595v1 Announce Type: new Abstract: Dynamic pricing in short-term rental (STR) markets presents a distinctive challenge for online learning algorithms: pricing decisions carry significant financial risk, operators require explainability, and market feedback is sparse (one booking outcome per listed night).

By Oleg Miroshnichenko
arXiv AI
Aug 11

Beyond Solvability: Task Learnability as a Static Prior for LLM RL Post-Training

arXiv:2608. 09217v1 Announce Type: cross Abstract: Reinforcement learning (RL) has become a central post-training paradigm for eliciting reasoning capabilities in large language models, yet uniform task sampling allocates compute without regard to differences in how tasks respond to optimization.

By Ting Zhou, Zhenqing Ling, Daoyuan Chen, Qianli Shen, Yilun Huang, Ying Shen, Yaliang Li
arXiv Machine Learning
Jul 9

Best-Arm Identification with Generative Proxy

arXiv:2607. 06879v1 Announce Type: new Abstract: Best-arm identification is a canonical model for data-driven decision-making, but in many applications each reward observation is costly.

By Tianyi Ma, Hanzhang Qin, Ruihao Zhu, Jierui Zuo
arXiv AI
Jul 14

Beyond Bayesian Nash: Learning Minimax-Regret Equilibria for Adversarial Team Games under Asymmetric Information

arXiv:2607. 09993v1 Announce Type: cross Abstract: Adversarial team games (ATGs) with asymmetric information, such as adversarial path-finding, goal search, and reachability games on graphs, require strategies that are robust to hidden opponent types, such as a hidden goal flag, and to deception.

By Naman Aggarwal, Jonathan P. How
Hugging Face Trending Papers
Jul 29

Post-Training at the Edge of Detectability: A Game-Theoretic Approach to Fine-Tuning

Reinforcement learning (RL) fine-tuning is widely used in language model training to improve model performance on a target task while limiting drift from a reference policy. A standard way to balance this trade-off is via a KL-regularized RL objective, although this formulation does not by itself provide a principled way to set the regularization coefficient.