arXiv:2603. 13707v3 Announce Type: replace-cross Abstract: Humanoid loco-manipulation requires coordinated task-space motion planning with stable loco-manipulation command tracking under complex robot-environment dynamics and long-horizon tasks.
By Zhaoyuan Gu, Yipu Chen, Zimeng Chai, Alfred Cueva, Thong Nguyen, Yifan Wu, Huishu Xue, Minji Kim, Isaac Legene, Fukang Liu, KyoungMok Kim, Ayan Barula, Yongxin Chen, Ye Zhao
arXiv:2610.02196v1 Announce Type: cross
Abstract: We study test-time evolution for humanoid loco-manipulation: solving tasks that a controller was never trained for by repurposing its existing skills...
By Zhuo Lin, Sirui Xu, Liuyu Bian, Yu-Xiong Wang, Liang-Yan Gui
arXiv:2606. 17011v1 Announce Type: cross Abstract: Human interventions provide crucial corrective signals for post-training Vision-Language-Action (VLA) models.
By Wei Xiao, Weiliang Tang, Yuying Ge, Hui Zhou, Yao Mu, Li Zhang, Yixiao Ge
Humanoid loco-manipulation is often simplified into a stop-and-go process: walking to an object, stopping to manipulate it, and then resuming locomotion. It also commonly relies on low degree-of-freedom (DoF) end effectors that behave like an open-close grasp primitive.
arXiv:2604. 03208v2 Announce Type: replace Abstract: World models are a promising path to zero-shot embodied control through planning.
By Wancong Zhang, Basile Terver, Artem Zholus, Soham Chitnis, Harsh Sutaria, Mido Assran, Randall Balestriero, Amir Bar, Adrien Bardes, Yann LeCun, Nicolas Ballas
arXiv:2606. 08775v1 Announce Type: cross Abstract: Visual world models have shown great potential in learning complex system dynamics.
By Raktim Gautam Goswami, Prashanth Krishnamurthy, Yann LeCun, Farshad Khorrami
ULTRA is a unified framework for autonomous humanoid whole-body locomotion and manipulation that overcomes limitations of prior methods by combining a physics-driven neural retargeting algorithm with a multimodal controller. The retargeting algorithm translates large-scale motion capture data into physically plausible humanoid motions, while the controller learns to handle both dense motion references and sparse task specifications using a range of sensory inputs, from accurate motion-capture states to noisy egocentric vision. In simulation and on a real Unitree G1 humanoid, ULTRA demonstrates improved generalization and robustness, enabling coordinated whole-body behavior from sparse intent without relying on test-time reference motions.
By Xialin He, Sirui Xu, Xinyao Li, Runpei Dong, Liuyu Bian, Yu-Xiong Wang, Liang-Yan Gui
DriftOPD is a teacher‑free, rollout‑free framework that performs sequence‑level on‑policy distillation of continuous Vision‑Language‑Action (VLA) action experts. It decomposes the sequence‑level reverse‑KL divergence into a chunk‑level reverse‑KL term and a future‑potential term, optimizing them with a one‑step drifting objective and a Q‑function critic learned from offline demonstrations. Experiments on multiple VLA architectures in simulation and real‑world manipulation show that DriftOPD outperforms existing one‑step distillation baselines while matching the task success of multi‑step teacher policies.
By Youngjun Jun, Kyumin Choi, Youngmin Kim, Seonghyun Jin, Sunwoo Park, Jangho Park, Jong Chul Ye
Reinforced Planning with Latent World Models introduces RP1, a neural planner that learns to evaluate imagined outcomes via a critic and improve multi‑step plans through an optimizer trained offline on world‑model roll‑outs. Unlike existing planners that are hand‑designed or only inform policies, RP1 fully learns to refine plans and can be attached to any pretrained latent world model. In experiments on visual navigation, arm reaching, and robotic manipulation, RP1 outperforms hand‑designed search algorithms, achieving near‑perfect success while using 1,000× fewer roll‑outs and up to 67× faster inference.
Reinforced Planning with Latent World Models (RP1) is a novel method that learns to evaluate imagined outcomes via a critic and to improve multi‑step plans through an optimizer trained offline on world‑model roll‑outs. It is the first approach to fully learn plan improvement and can be attached to any pretrained latent world model. In experiments on visual navigation, arm reaching, and robotic manipulation, RP1 outperforms hand‑designed search algorithms, achieving near‑perfect success while using far fewer roll‑outs and running up to 67× faster than the strongest alternative.
By Armin Sommer, Jannik Schilling
arXiv:2509. 26633v3 Announce Type: replace-cross Abstract: A dominant paradigm for teaching humanoid robots complex skills is to retarget human motions as kinematic references to train reinforcement learning (RL) policies.
By Lujie Yang, Xiaoyu Huang, Zhen Wu, Angjoo Kanazawa, Pieter Abbeel, Carmelo Sferrazza, C. Karen Liu, Rocky Duan, Guanya Shi
arXiv:2606. 27475v1 Announce Type: cross Abstract: Robots trained on real world data tend to be imprecise, slow, and brittle to perturbations.
By Raymond Yu, William Huey, Mustafa Mukadam, Anusha Nagabandi, Abhishek Gupta