DeepSWE: Measuring Frontier Coding Agents on Original, Long-Horizon Engineering Tasks
arXiv:2607. 07946v1 Announce Type: cross Abstract: DeepSWE is a benchmark of 113 original, long-horizon software engineering tasks for evaluating coding agents.
arXiv:2607. 01211v1 Announce Type: cross Abstract: Repository-level performance-optimization benchmarks such as GSO, SWE-Perf and SWE-fficiency evaluate coding agents by applying patches to real repositories and comparing runtime against unoptimized baselines and official reference patches.
arXiv:2607. 07946v1 Announce Type: cross Abstract: DeepSWE is a benchmark of 113 original, long-horizon software engineering tasks for evaluating coding agents.
arXiv:2606. 12344v1 Announce Type: new Abstract: General-purpose agents such as OpenClaw are increasingly used as autonomous tool users, but their coding ability is difficult to measure under SWE-bench: a generic agent does not by itself satisfy the clean Docker workspace, patch, and prediction contract required for scoring.
General-purpose agents such as OpenClaw are increasingly used as autonomous tool users, but their coding ability is difficult to measure under SWE-bench: a generic agent does not by itself satisfy the clean Docker workspace, patch, and prediction contract required for scoring. We introduce Claw-SWE-Bench, a multilingual SWE-bench-style benchmark and adapter protocol that makes heterogeneous agent harnesses, or claws, comparable under fair settings including a fixed prompt, runtime budget, workspace contract, patch extraction procedure, and evaluator.
arXiv:2607. 02032v1 Announce Type: new Abstract: Evaluating LLM agents on benchmarks like SWE-Bench and GAIA can be expensive, time-consuming, and requires complex infrastructure.
arXiv:2608. 13566v1 Announce Type: cross Abstract: Post-training papers, model cards, and blog posts often treat scores on a small set of coding benchmarks (e.
arXiv:2607. 06411v1 Announce Type: cross Abstract: Developers increasingly delegate real maintenance work to product-grade coding agents, and many state tasks in their native language, in the style of a customer request rather than a curated English issue.
arXiv:2609.21562v1 Announce Type: cross Abstract: Coding agents can modify and test code across large software projects. Game development is a domain where agents must implement gameplay rules. A gam...
arXiv:2607. 19653v1 Announce Type: cross Abstract: Large language model (LLM) agents now perform well on correctness-oriented repository-level tasks, including SWE-Bench issue resolution and feature implementation in real codebases.
The paper investigates how language‑model judges can make version‑dependent errors when evaluating upgraded agents. Using 35 public coding‑agent submissions, two customer‑service agents, and over a thousand expert‑labeled trajectories, the authors show that fixed judges often reject task‑conditioned error invariance and can incorrectly approve failed patches, especially as agent capability increases. Paired audits of current outputs reduce interval width only marginally, and the study concludes that independent human patch review is still necessary.
The paper investigates how scaling a team of small language‑model agents affects performance across different orchestration architectures. By testing eight architectures on five short‑answer benchmarks and an executable‑code benchmark, it finds that team scaling yields large gains on arithmetic word‑problem tasks but only modest improvements on multiple‑choice and code generation tasks, with no single architecture dominating all tasks. The authors explain these patterns using a generate‑transform decomposition that separates coverage and transformation effects, showing that arithmetic tasks benefit from both coverage and critic‑guided transformation, while other tasks are limited by saturation or poor conversion.
UniACE is a unified framework that standardizes the evaluation of large language model (LLM) agents by representing each benchmark as an instruction–tool–environment triplet and running models through a shared, task‑agnostic harness in isolated runtimes. It preserves native success criteria, offers an offline mode for dynamic‑resource tasks, and standardizes efficiency metrics, execution records, and failure attribution. Applying UniACE to 7 benchmarks across 24 domains and 15 models revealed significant score shifts, ranking reversals, and sensitivity to evidence representation, highlighting the impact of evaluation configuration on reported agent performance.
Developers increasingly delegate real maintenance work to product-grade coding agents, and many state tasks in their native language, in the style of a customer request rather than a curated English issue. Existing repository-level agentic benchmarks do not measure this setting: their task statements are English by design.