arXiv:2606. 28568v1 Announce Type: cross Abstract: Speech-driven 3D facial animation methods face significant challenges in simultaneously achieving high-fidelity motion and precise artistic control at production quality.
By Arthur Josi, Emeline Got, Abdallah Dib, Luiz Gustavo Hafemann, Rafael M. O. Cruz
Audio-driven talking head synthesis has achieved impressive progress in lip synchronization and visual quality, yet generating expressive emotional avatars with controllable intensity remains challenging, especially under real-time constraints. In this paper, we present GaussianEmoTalker, an audio-driven framework for real-time emotional talking head synthesis based on 3D Gaussian Splatting.
arXiv:2602. 07106v2 Announce Type: replace-cross Abstract: Omni-modal large language models (OLLMs) aim to unify multimodal understanding and generation, yet extending them to jointly produce speech and 3D facial animation remains largely unexplored despite its importance for natural human-computer interaction.
By Haoyu Zhang, Zhipeng Li, Yiwen Guo, Tianshu Yu
arXiv:2606. 01031v1 Announce Type: cross Abstract: Audio-driven talking-head generation has advanced rapidly, yet existing evaluation protocols mainly rely on frame-wise metrics that assume strict temporal correspondence between generated and reference videos.
By Zhicheng Zhang, Lei Wang, Yu Zhang, Yongsheng Gao
Existing multi-speaker dialogue systems bind speakers to utterances through structured supervision: per-turn tags, multi-stream transcriptions, or learnable speaker embeddings. These systems operate within speech-only pipelines that produce clean vocal sequences without the ambient texture of real conversations.
arXiv:2606. 19325v1 Announce Type: cross Abstract: Existing multi-speaker dialogue systems bind speakers to utterances through structured supervision: per-turn tags, multi-stream transcriptions, or learnable speaker embeddings.
By Michael Finkelson, Daniel Segal, Eitan Richardson, Shahar Armon, Nani Goldring, Poriya Panet, Nir Zabari, Benjamin Brazowski, Or Patashnik, Yoav HaCohen
arXiv:2608. 15110v1 Announce Type: cross Abstract: Emotional 3D talking head generation aims to synthesize expressive facial animations with accurate lip synchronization.
By Peng Jia, Li Dai, Zhen Xiao, Xueliang Liu, Jia Li
arXiv:2503. 14295v3 Announce Type: replace-cross Abstract: Recent advancements in audio-driven talking face generation have made great progress in lip synchronization.
By Baiqin Wang, Xiangyu Zhu, Fan Shen, Hao Xu, Zhen Lei
arXiv:2606. 07080v1 Announce Type: cross Abstract: We present dots.
By Shi Lian, Changtao Li, Bohan Li, Hankun Wang, Da Zheng, Junfeng Tian, Yufeng Ma, Colin Zhang, Kai Yu
arXiv:2606. 02642v1 Announce Type: cross Abstract: Despite the success of audio-visual large-language models (LLMs), they can produce plausible but ungrounded outputs, termed hallucination.
By Chenshuang Zhang, Kyeong Seon Kim, Chengxin Liu, Tae-Hyun Oh
arXiv:2512. 10120v2 Announce Type: replace-cross Abstract: General-purpose audio representations aim to map acoustically variable instances of the same event to nearby points, resolving content identity in a zero-shot setting.
By Maris Basha, Anja Zai, Sabine Stoll, Richard Hahnloser
arXiv:2606. 02739v1 Announce Type: cross Abstract: Audio tokenizers serve as the discrete interface between continuous audio and Audio Language Models (ALMs), but existing tokenizers often struggle to support both understanding and generation.
By Hui Li, Yangfan Gao, Junlin Shang, Changhao Jiang, Tao Gui, Qi Zhang, Xuanjing Huang