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Reference-Driven Multi-Speaker Audio Scene Generation from In-the-Wild Priors

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Existing multi-speaker dialogue systems bind speakers to utterances through structured supervision: per-turn tags, multi-stream transcriptions, or learnable speaker embeddings. These systems operate within speech-only pipelines that produce clean vocal sequences without the ambient texture of real conversations.

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arXiv AI
Jun 18

Reference-Driven Multi-Speaker Audio Scene Generation from In-the-Wild Priors

arXiv:2606. 19325v1 Announce Type: cross Abstract: Existing multi-speaker dialogue systems bind speakers to utterances through structured supervision: per-turn tags, multi-stream transcriptions, or learnable speaker embeddings.

By Michael Finkelson, Daniel Segal, Eitan Richardson, Shahar Armon, Nani Goldring, Poriya Panet, Nir Zabari, Benjamin Brazowski, Or Patashnik, Yoav HaCohen
Hugging Face Trending Papers
Jun 24

From Sounds to Scenes: A Benchmark for Evaluating Context-Aware Auditory Scene Understanding in Large Audio Language Models

Recent Large Audio Language Models (LALMs) have achieved remarkable progress in audio perceptual tasks across individual acoustic layers, including speech, sound, and music. However, existing benchmarks predominantly evaluate these layers in isolation, overlooking the complex contextual relationships that arise when multiple acoustic sources co-occur in real-world auditory scenes.

Hugging Face Trending Papers
Jun 2

Efficient ASR Training with Conversations that Never Happened

Conversational ASR for lower-resource languages and niche domains is limited by the scarcity of domain-matched multi-speaker training data. We propose an augmentation pipeline that generates scenario-level dialogues with participant metadata, maps speaker attributes to TTS voice profiles, and assembles synthesized utterances into speaker-aware simulated conversations.