arXiv AI

MyoInteract: A Framework for Fast Prototyping of Biomechanical HCI Tasks using Reinforcement Learning

arXiv:2602. 15245v2 Announce Type: replace-cross Abstract: Reinforcement learning (RL)-based biomechanical simulations have the potential to revolutionise HCI research and interaction design, but currently lack usability and interpretability.

arXiv Machine Learning
23h ago

Lambda-Hold Control: Human-Like Movement Emerges from a Minimal Task Reward in Predictive Musculoskeletal Simulation

arXiv:2608. 17030v1 Announce Type: cross Abstract: The massive overactuation in the human musculoskeletal system makes it challenging to train musculoskeletal models to generate human-like motion via reinforcement learning, primarily because exploration in the resulting high-dimensional and redundant action space is extremely inefficient.

By Jun Hyuk Lee, Chihyeong Lee, Jooeun Ahn
arXiv Machine Learning
Aug 4

Staged Multi-Agent Training (SMAT) for Hip Exoskeletons: Metabolic and Biomechanical Validation of a Simulation-Trained Co-Adaptive Controller

arXiv:2608. 00715v1 Announce Type: cross Abstract: Learning-based controllers can deliver exoskeleton assistance after training entirely in physics-based simulation, yet few controllers that address human-device co-adaptation have been validated on real users by whole-body metabolic measurement, the standard benchmark for assistive walking.

By Yifei Yuan, Jakob Wolf, Ghaith Androwis, Xianlian Zhou
arXiv AI
Jun 3

Assistax: A Multi-Agent Hardware-Accelerated Reinforcement Learning Benchmark for Assistive Robotics

arXiv:2507. 21638v2 Announce Type: replace Abstract: The development of reinforcement learning (RL) algorithms has been largely driven by ambitious challenge tasks and benchmarks.

By Leonard Hinckeldey, Elliot Fosong, Rimvydas Rubavicius, Elle Miller, Trevor McInroe, Fan Zhang, Patricia Wollstadt, Stefano V. Albrecht, Subramanian Ramamoorthy
Hugging Face Trending Papers
Jul 13

From World Action Models to Embodied Brains: A Roadmap for Open-World Physical Intelligence

Artificial general intelligence ultimately requires agents that can reason and act in the physical world. Action models, vision-language-action policies, and world models have advanced this goal, while World Action Models (WAMs) are particularly promising because they connect candidate interventions with predicted consequences.

arXiv AI
Aug 3

CLIFT: Turning Gemini Robotics On-Device into Humanoid Specialists via Non-Invasive Closed-Loop Iterative Fine-Tuning

arXiv:2607. 29172v1 Announce Type: cross Abstract: While robot foundation models are growing increasingly capable, the strongest models are typically trained on proprietary data and remain closed-source, limiting downstream users' ability to adapt them to new tasks, embodiments, and deployment settings.

By Yuxin Chen, Hari Srikanth, Nathan Jew, Menglin Wu, Pengcheng Wang, Junli Ren, Masayoshi Tomizuka, Peng Xu, Jinyu Xie, Thomas Tian
arXiv Machine Learning
Jul 7

Scalable Dexterous Robot Learning with AR-based Remote Human-Robot Interactions

arXiv:2602. 07341v2 Announce Type: replace Abstract: This paper focuses on the scalable robot learning for manipulation in the dexterous robot arm-hand systems, where the remote human-robot interactions via augmented reality (AR) are established to collect the expert demonstration data for improving efficiency.

By Yicheng Yang, Ruijiao Li, Lifeng Wang, Shuai Zheng, Shunzheng Ma, Keyu Zhang, Tuoyu Sun, Chenyun Dai, Jie Ding, Zhuo Zou
arXiv Machine Learning
Jun 11

TacCoRL: Integrating Tactile Feedback into VLA via Simulation

arXiv:2606. 11743v1 Announce Type: cross Abstract: Vision-language-action (VLA) models provide strong visual, language, and action priors for robot manipulation, but visual observations alone often miss the local contact state required for contact-rich tasks.

By Siyu Ma, Yuqi Liang, Chang Yu, Yunuo Chen, Hao Su, Yixin Zhu, Yin Yang, Chenfanfu Jiang