arXiv:2609.07434v1 Announce Type: new
Abstract: Natural-language Computer-Aided Design (CAD) code generation aims to turn design intent into executable and editable parametric programs. Large languag...
By Yali Du, Hui Sun, San-Zhuo Xi, Ming Li
arXiv:2507.18625v3 Announce Type: replace-cross
Abstract: Graphical user interface (UI) software has undergone a fundamental transformation from traditional two-dimensional (2D) desktop/web/mobile in...
By Shuqing Li, Anson Y. Lam, Yun Peng, Wenxuan Wang, Michael R. Lyu
arXiv:2605. 28579v2 Announce Type: replace Abstract: Large language models (LLMs) have recently advanced text-driven 3D generation, yet Text-to-CAD remains far from supporting industrial product design.
By Xiaoyu Dong, Zhi Li, Xiao-Ming Wu
arXiv:2607. 05123v1 Announce Type: new Abstract: Recent advances in large language models and programmatic CAD have significantly improved Text-to-CAD generation for individual parts.
By Yurui Dong, Shu Zou, Siqi Li, Nianchen Deng, Hongbin Zhou, Xuemeng Yang, Pinlong Cai, Licheng Wen, Xinyu Cai, Botian Shi
Recent advances in large language models and programmatic CAD have significantly improved Text-to-CAD generation for individual parts. However, production-ready mechanical assembly generation remains largely unsolved.
arXiv:2606. 14176v1 Announce Type: new Abstract: Geometry problem generation is useful for AI-assisted education and multimodal mathematical reasoning, but reliable synthesis remains difficult because the problem statement, diagram, constraints, and solution should be mutually consistent.
By Xiaoxian Duan, Zequn Liu, Yingce Xia
arXiv:2606. 31252v1 Announce Type: new Abstract: Large language models can write plausible CAD scripts, but reliable industrial CAD modeling requires more than syntactically valid code: every feature, placement, and assembly relation must be accepted by an exact geometric kernel while remaining editable as parametric boundary representation geometry.
By Fumin Liu, Haoyu Zhou, Fei Hao, Lin Yang
arXiv:2602. 15983v3 Announce Type: replace-cross Abstract: Large language models (LLMs) can translate natural language into optimization code, but silent failures pose a critical risk: code that executes and returns solver-feasible solutions may encode semantically incorrect formulations---a feasibility--correctness gap reaching 90 percentage points on compositional problems.
By Junbo Jacob Lian, Yujun Sun, Huiling Chen, Chaoyu Zhang, Hanzhang Qin, Chung-Piaw Teo
arXiv:2606. 30429v1 Announce Type: new Abstract: Text-to-3D systems can now synthesize a mechanical part from a single sentence, yet the result is a shape to render, not a design to edit.
By Liang Wang, Zhaoyang Xi, Zekai Xiang, Heng Meng, Qishan Zhang, Pingyi Zhou, Jin Liu, Litao Chen
The paper introduces PEPS, a training‑free framework that improves spatial reasoning in Vision‑Language Models by parsing queries into a compact set of executable requirements before execution. PEPS uses a typed FESM schema (Frame, Entity, State, Metric) to commit queries, then selectively grounds primitives via fixed geometric APIs and verifies sufficiency, allowing early termination or targeted repair. Experiments on spatial reasoning benchmarks show that PEPS boosts accuracy while reducing refinement rounds, API cost, and latency compared to existing tool‑integrated baselines.
By Xiwei Liu, Yulong Li, Xinling Zhuang, Xuhui Li, Yichen Li, Haolin Yang, Zhixiang Lu, Yutong Xie
The paper introduces LEGO, a benchmark dataset pairing user text descriptions with human‑annotated fine‑grained constraints and reference 3D scenes, and LEGO‑Eval, an evaluation framework that decomposes descriptions into atomic constraints and verifies each using grounding and spatial reasoning tools. It demonstrates that LEGO‑Eval detects misalignment more accurately than existing methods and that current 3D scene synthesis approaches achieve at most a 10% success rate on this benchmark.
By Minseok Kang, Dongwook Choi, Gyeom Hwangbo, Seungwon Lim, Kai Tzu-iunn Ong, Jinyoung Yeo
arXiv:2608.21447v1 Announce Type: new
Abstract: Structured-language models such as SceneScript reconstruct a scene as a short program of parametric commands, an inherently editable and semantically e...
By Prakash Kondibhau Naikade, Thomas B. Moeslund, Andreas M{\o}gelmose