arXiv Machine Learning

Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulation

arXiv:2606. 11891v1 Announce Type: cross Abstract: Multi-objective reinforcement learning for humanoid robots must coordinate locomotion and manipulation within a single policy.

arXiv Machine Learning
Jul 31

REFINE-DP: Diffusion Policy Fine-tuning for Humanoid Loco-manipulation via Reinforcement Learning

arXiv:2603. 13707v3 Announce Type: replace-cross Abstract: Humanoid loco-manipulation requires coordinated task-space motion planning with stable loco-manipulation command tracking under complex robot-environment dynamics and long-horizon tasks.

By Zhaoyuan Gu, Yipu Chen, Zimeng Chai, Alfred Cueva, Thong Nguyen, Yifan Wu, Huishu Xue, Minji Kim, Isaac Legene, Fukang Liu, KyoungMok Kim, Ayan Barula, Yongxin Chen, Ye Zhao
arXiv Machine Learning
Jun 11

OGPO: Sample Efficient Full-Finetuning of Generative Control Policies

arXiv:2605. 03065v2 Announce Type: replace Abstract: Generative control policies (GCPs), such as diffusion- and flow-based control policies, have emerged as effective parameterizations for robot learning.

By Sarvesh Patil, Mitsuhiko Nakamoto, Manan Agarwal, Shashwat Saxena, Jesse Zhang, Giri Anantharaman, Cleah Winston, Chaoyi Pan, Douglas Chen, Nai-Chieh Huang, Zeynep Temel, Oliver Kroemer, Sergey Levine, Abhishek Gupta, Hongkai Dai, Paarth Shah, Max Simchowitz
arXiv AI
Jul 23

PGTT: Phase-Guided Terrain Traversal for Perceptive Legged Locomotion

arXiv:2510. 18348v2 Announce Type: replace-cross Abstract: State-of-the-art perceptive Reinforcement Learning controllers for legged robots typically either (i) impose oscillator-or IK-based gait priors that constrain the action space, bias policy optimization, and limit adaptability across robot morphologies, or (ii) operate "blind," making them unable to anticipate hind-leg terrain and brittle to observation noise.

By Alexandros Ntagkas, Chairi Kiourt, Konstantinos Chatzilygeroudis
arXiv Machine Learning
Jun 2

Coherent Off-Policy Improvement of Large Behavior Models with Learned Rewards

arXiv:2606. 02194v1 Announce Type: new Abstract: Distilling expert demonstration data into large generative models using behavioral cloning is a scalable approach to learning capable policies for robotic control, particularly for dexterous manipulation.

By Christian Scherer, Joe Watson, Theo Gruner, Daniel Palenicek, Ingmar Posner, Jan Peters
arXiv AI
Jun 4

CoRe-MoE: Contrastive Reweighted Mixture of Experts for Multi-Terrain Humanoid Locomotion with Gait Adaptation

arXiv:2606. 04718v1 Announce Type: cross Abstract: Humans primarily rely on walking and running to traverse complex terrains, without resorting to unnecessarily complex motion patterns.

By Kailun Huang (Hong Kong University of Science and Technology), Zikang Xie (Hong Kong University of Science and Technology), Yanzhe Xie (Hong Kong University of Science and Technology), Panpan Liao (Guangdong University of Technology), Fanghai Zhang (Hong Kong University of Science and Technology), Yanheng Mai (Hong Kong University of Science and Technology), Wenhao Xu (South China Agricultural University), Yunheng Wang (Hong Kong University of Science and Technology), Renjing Xu (Hong Kong University of Science and Technology), Haohui Huang (Guangdong University of Technology)
arXiv AI
Jun 10

RoboNaldo: Accurate, Stable and Powerful Humanoid Soccer Shooting via Motion-Guided Curriculum Reinforcement Learning

arXiv:2606. 11092v1 Announce Type: cross Abstract: Elite humanoid soccer shooting requires whole-body stability, high-impulse whole-body interactions, and accuracy to targets.

By Yichao Zhong, Yidan Lu, Yuhang Lu, Tianyang Tang, Haoguang Mai, Yixuan Pan, Tianyu Li, Li Chen, Jingbo Wang, Zhongyu Li, Peng Lu, Hongyang Li
arXiv AI
6d ago

Learning Loco-Manipulation From SMPC Demonstrations With Sparse Offline-to-Online RL

arXiv:2608. 12063v1 Announce Type: cross Abstract: Integrating locomotion and manipulation is essential for robot autonomy, but scaling standard Reinforcement Learning (RL) to complex tasks is severely bottlenecked by the slow, manual process of dense reward shaping.

By Martin Schuck, Maks Sorokin, Simone Manni, Duy Ta, Angela P. Schoellig, Marco Hutter, Simon Le Cleac'H, Jan Br\"udigam
arXiv AI
Jul 1

Freeform Preference Learning for Robotic Manipulation

arXiv:2606. 32027v1 Announce Type: cross Abstract: Reward design remains a central bottleneck for autonomous robot policy improvement, especially in long-horizon manipulation tasks where sparse success labels provide too little signal and binary preferences collapse many competing notions of quality into one ambiguous signal.

By Marcel Torne, Anubha Mahajan, Abhijnya Bhat, Chelsea Finn