arXiv:2606. 17584v1 Announce Type: cross Abstract: Finding the initial noise that generates a given data sample, known as inversion, is a key component for downstream applications such as training-free image editing.
By Semin Kim, Jihwan Yoon, Seunghoon Hong
arXiv:2605. 16399v2 Announce Type: replace-cross Abstract: The inversion of diffusion models plays a central role in image editing.
By Barbora Barancikova, Daniil Shmelev, Cristopher Salvi
Geometric foundation models, such as the Visual Geometry Grounded Transformer (VGGT), provide strong 3D priors from unposed images. However, such models operate purely in a feed-forward, deterministic regime, \ie~they cannot generate plausible geometry beyond what the input views directly support.
arXiv:2602. 10099v2 Announce Type: replace Abstract: Leveraging representation encoders for generative modeling offers a path for efficient, high-fidelity synthesis.
By Amandeep Kumar, Vishal M. Patel
arXiv:2601. 19180v2 Announce Type: replace-cross Abstract: Inversion-free image editing using flow-based generative models challenges the prevailing inversion-based pipelines.
By Lifan Jiang, Boxi Wu, Yuhang Pei, Tianrun Wu, Yongyuan Chen, Yan Zhao, Shiyu Yu, Deng Cai
arXiv:2606. 19802v1 Announce Type: new Abstract: Image restoration faces a fundamental tradeoff: methods that minimize error produce blurry reconstructions, while those that maximize perceptual quality yield sharp but less faithful images.
By Nicolas Zilberstein, Morteza Mardani, Santiago Segarra
Gaussian Splatting has been recently explored for satellite 3D reconstruction, demonstrating flexibility and efficiency in representing radiometrically diverse satellite scenes. However, the limited top viewpoint of satellite imagery results in insufficient supervision on building facades, leaving surface holes and degraded visual fidelity.
Geometry is invariant to viewpoint, which makes any collection of images a redundant encoding of a single 3D state. Existing feed-forward reconstruction models fail to exploit this: per-view methods emit overlapping, unaligned pointmaps that grow linearly with input count, while global-latent methods commit to a fixed, low-resolution output.
arXiv:2606. 04108v1 Announce Type: cross Abstract: Single-view 3D generative models have achieved impressive visual quality, yet they are not designed to satisfy structural or functional requirements, and in practice, often fall short.
By Guangda Ji, Qimin Chen, Qinchan Li, Mingrui Zhao, Kai Wang, Hao Zhang
arXiv:2606. 24874v1 Announce Type: cross Abstract: Sparse voxel representation has emerged as a scalable foundation for image-to-3D Gaussian Splatting (3DGS) generation, yet current methods struggle to preserve high-frequency visual details of input images due to two structural bottlenecks.
By Haorui Ji, Weizhe Liu, Hongdong Li, Hengkai Guo
arXiv:2607. 03819v1 Announce Type: cross Abstract: Challenges remain in ego-centric 3D scene generation due to limited view overlap and the dominant influence of individual perspectives on scene interpretation.
By Zhenyu Sun, Xiaohan Zhang, Qi Liu, Huan Wang
arXiv:2506. 13058v2 Announce Type: replace-cross Abstract: Diffusion probabilistic models (DPMs) have demonstrated remarkable success in visual generation.
By Hu Yu, Hao Luo, Xueyang Fu, Jie Huang, Fan Wang, Feng Zhao