arXiv:2608. 09138v1 Announce Type: cross Abstract: While learned robotic policies hold promise for advancing generalizable manipulation, their practical deployment is often hindered by suboptimal execution speeds.
By David D. Yuan, Tony Z. Zhao, Kaylee Burns, Chelsea Finn
arXiv:2512. 00062v2 Announce Type: replace-cross Abstract: Robotic policy learning for complex real-world manipulation tasks has seen rapid recent progress, enabled in large part by the ability to collect demonstrations through human operation.
By Taewook Nam, Junmo Cho, Youngsoo Jang, Sung Ju Hwang
arXiv:2608. 01452v1 Announce Type: cross Abstract: Dynamic manipulation is a critical capability for robots operating in complex and dynamic environments, where robots must interact with objects that are moving or require rapid adjustments.
By Haoran Liao, Pengyue Wang, Shuoyu Chen, Kehan Cheng, Xuhang Chen, Yuhao Lin, Mu Lin, Zhizhao Liang, Xiaoyi Fan, Chengyi Xing, Dan Niu, Yi-Lin Wei, Wei-Shi Zheng
arXiv:2606. 02194v1 Announce Type: new Abstract: Distilling expert demonstration data into large generative models using behavioral cloning is a scalable approach to learning capable policies for robotic control, particularly for dexterous manipulation.
By Christian Scherer, Joe Watson, Theo Gruner, Daniel Palenicek, Ingmar Posner, Jan Peters
EgoSpeedUp is a framework that transfers human manipulation tempo to robot policies by aligning and retiming robot demonstrations using phase-wise tempo estimates derived from human demonstrations. The method improves task success rates by an average of 25 percentage points and reduces successful execution time by 36.5% on two real-world manipulation tasks. It demonstrates that human manipulation tempo can serve as an effective temporal reference for faster and more reliable robot policies.
By Hanbit Oh, Yukiyasu Domae, Takuma Yagi
Robot manipulation alternates between low-risk transit phases that call for fast execution and high-risk contact stages that demand slow, precise motion. Yet existing Vision-Language-Action models (VLAs) only inherit a single fixed speed from training demonstrations.
arXiv:2505. 03296v2 Announce Type: replace-cross Abstract: We present Mixture of Discrete-time Gaussian Processes (MiDiGap), a novel approach for flexible policy representation and imitation learning in robot manipulation.
By Jan Ole von Hartz, Adrian R\"ofer, Joschka Boedecker, Abhinav Valada
arXiv:2606. 19752v1 Announce Type: cross Abstract: Long-horizon robot manipulation policies trained with reward shaping can still exploit dense rewards through inefficient interaction, while rare efficient behaviors may be forgotten during training.
By Yinsen Jia, Boyuan Chen
arXiv:2605. 12236v2 Announce Type: replace-cross Abstract: Fine-tuning pre-trained robot policies with reinforcement learning (RL) often inherits the bottlenecks introduced by pre-training with behavioral cloning (BC), which produces narrow action distributions that lack the coverage necessary for downstream exploration.
By Matthew M. Hong, Jesse Zhang, Anusha Nagabandi, Abhishek Gupta
arXiv:2606. 06491v1 Announce Type: cross Abstract: Robot manipulation alternates between low-risk transit phases that call for fast execution and high-risk contact stages that demand slow, precise motion.
By Dong Jing, Jingchen Nie, Tianqi Zhang, Jiaqi Liu, Huaxiu Yao, Zhiwu Lu, Mingyu Ding
FlowCorrect is a modular interactive imitation learning method that allows real‑time adaptation of generative flow‑matching manipulation policies using sparse, relative human corrections. During task execution, a human provides brief corrective pose nudges through a lightweight VR interface, and FlowCorrect locally adapts the policy without retraining the backbone, maintaining performance on previously learned scenarios. Experiments on a real‑world robot across four tabletop tasks show that, with a low correction budget, FlowCorrect achieves an 80% success rate on previously failed cases while preserving performance on solved scenarios.
By Edgar Welte, Yitian Shi, Rosa Wolf, Maximillian Gilles, Rania Rayyes
Offline reinforcement learning improves robotic policies using previously collected data without further environment interaction. Yet prevalent diffusion- and flow-matching robot policies lack tractable likelihoods, limiting their use in likelihood-based offline RL post-training.